Arcane Archer School (D&D)

Arcane Archer prestige class
Requirements To qualify to become an arcane archer, a character must fulfill all the following criteria.

Race: Elf or half-elf. Base Attack Bonus: +6. Feats: Point Blank Shot, Precise Shot, Weapon Focus (longbow or shortbow). Spells: Ability to cast 1st-level arcane spells.

Arcane Archer Academy of the Green Arrow
Requirements To qualify to become an arcane archer school apprentice, a character must fulfill all the following criteria.

Race: Elf or half-elf. Base Attack Bonus: +3. Feats: Weapon proficiency (longbow or shortbow).

Hit points: d6

Class Skills

The arcane archer schools class skills (and the key ability for each skill) are Climb (Str), Concentration (Con), Craft (Int), Handle Animal (Cha), Heal (Wis), Hide (Dex), Jump (Str), Knowledge (dungeoneering/geography/nature) (Int), Listen (Wis), Move Silently (Dex), Profession (Wis), Ride (Dex), Search (Int), Spot (Wis), Survival (Wis), Swim (Str), and Use Rope (Dex).

Skill Points at Each Level: 6 + Int modifier.


 * Spells*: At 3rd level, the arcane archer school apprentice learns to cast spells exactly as a wizard of 1st level. She gains none of the other benefits she would normally gain from a wizard level.