Action!/Class/Advanced/Fire

Fire
Schtick list: Creature, Strength, Charisma and Intelligence. Supernatural Elemental aspect.

Basic

 * Flaw: -2 Empathy (-2)
 * Modifier: +1 Martial Arts (2)
 * Modifier: +2 Strength (2)
 * Modifier: +2 Charisma (2)
 * Modifier: +2 Intelligence (2)
 * Optional Flaw: at 2 and 4 points.
 * Optional Modifier: +8 EV Charisma (2)
 * Optional Creature or Sorcery: Blast 2p, Damage Immunity:Fire and explosions 2p or 4p Sorcery:Fire (2)
 * Optional Creature: Monstrous Movement 2p (1)
 * Optional Creature: Dematerialization 2p (1)
 * Optional Creature/Sorcery: 4p Boost Schticks (2)

Heroic

 * Modifier: +1 Occult/Creature (2)
 * Creature: Blast:Wind ( (2)
 * Modifier: Initiative +2 (2)


 * Optional Flaw: at 4 and 8 points.
 * Optional Flaw: -2 Focus
 * Optional Modifier: +1 Action/any (2)
 * Optional Modifier: +2 Arts/any (2)
 * Optional Modifier: +2 Power (2)
 * Optional Modifier: +2 Wits (2)
 * Optional Modifier: +2 Luck (2)
 * Optional Modifier: +2 Agility (2)
 * Optional Modifier: +2 Move (2)
 * Optional Creature/Sorcery: 4p Boost Schticks (2)

Epic

 * Modifier: +1 Occult/Creature (2)
 * Creature: 4p Holy (2)
 * Modifier: +2 Wits (2)


 * Optional Flaw: at 4 and 8 points.
 * Optional Schtick: 4p Attribute: Wits (2)
 * Optional Modifier: +2 Manipulation (2)
 * Optional Modifier: +1 Deceit/any (2)
 * Optional Modifier: +2 Move (2)
 * Optional Sorcery: 4p Air (2)
 * Optional Creature: Damage Immunity: Armed Martial Arts (1)
 * Optional Creature: Damage Immunity: Blast (1)
 * Optional Creature: Damage Immunity: Ranged Weapons (1)
 * Optional Creature: 4p Insubstantial (2)
 * Optional Creature: Immortal (1)


 * Multiple Optional Creature or Sorcery: 4p Boost Schticks (2)
 * Multiple Optional Modifier: +2 Wits, Agility, Manipulation, Luck, Move or Power (2)
 * Multiple Optional Modifier: +1 Occult/Creature or Deceit/any (2)