Action!/Character

Character points
Characters are built on 48 points, divided into 3 parts. Any type of point may be exchanged for another at a rate of 2:1. Any type of points may be used to buy Perks and Flaws at normal cost.
 * 16 Attribute points
 * 16 Skill points
 * 16 Schtick points

Some characters receive more points, see here Max Level 14, 57 points Max Level 15, 72 points Max Level 16,

Character Attributes
All attributes start at 5. Sometimes Soul attributes start at 0. Ask your DM.

Attribute Points
1 Attribute points buy +1 in an Attribute (up to the Attribute maximum, normally 10 before modifiers).

Skill Points
1 Skill point buys 10 in a Skill. The first point in a Skill also provides 1 Proficiency. 1 Skill points buy 1 Proficiency or +1 in a Skill above 10.

Schtick Points
Varies. Most often 2 Schtick points buy 1 Schtick.

All points
Any points may be used to buy Perks and Flaws.

Character Classes
There are a number of (often campaign-specific) Classes that change some aspects of a character.

Skill Max
You may not have more than the square root (total points) +7 in a Skill. This is called the SkillMax. The following table shows the experience needed to reach, or the character points received at, a certain SkillMax.