Action!/Schtick/Sorcery/Air

=Air=
 * Blast:Wind
 * Blast:Storm
 * Blast:Lightning
 * Movement (Wind-based)
 * Blur(CP as Sorcery)
 * Illusion(Audible)
 * Dematerialization(CP as Sorcery)
 * Defense(Ranged Weapons only, +1 lvl)