Action!/Class/Advanced

=Advanced Classes= Basic class may be taken at start (Normally 10). Heroic may normally be taken at 14. Epic may normally be taken at 17. You may only acquire optional features after all mandatory features are acquired. While advanced classes are in effect all schtick purchases within the class cost half as much, purchases that exist in the class schtick-list are at normal cost and non-class purchases are at double cost. Some classes have a parenthesis with examples after the text and before the point cost. This is only an example and not a ruling. Multiple Optional entries may only be bought once per CharacterMax (e g once at 17, 18, 19,…).

EDIT: Basic ska ha 8 Optional points, Heroic och Epic 14. Alla klasser har inte det (Ska fixas). Alla klasser kräver 2 Flaws på 2 och 4 Optional Basic, 2 Flaws på 4 och 8 Optional Heroic och Epic, och 1 Flaw per 6 Multiple Optional points. Detta står inte överallt.

=General Fantasy! Classes=

=Dark Kingdoms Classes=

=Zoroastrian Empire=

Removed Classes

 * Noble
 * Knight
 * Priest
 * Sorcerer
 * Wizard

New Classes
=1800s=

=Missing Classes= Pirate Sailor (Indonesia, Malaysia, Oceania)    (Summoning Kung Fu Monks people)  (Persian/Arabian)  (China) (North of the Undead Empire) (Inuit Empire, Ice Magic, Dragons Rest) Inquisitor (The Young Kingdoms)