Action!/Class/Compilation

=Creature=

Basic
12p
 * Creature Flaw x 1
 * Optional Creature Flaw x 2
 * Flaw x 2
 * +1 any Attribute
 * +1 second Attribute
 * +1 third Attribute
 * +16 any Attribute but Power
 * -8 any Attribute
 * 20p Creature

Heroic
30p
 * Creature Flaw x 1
 * Optional Creature Flaw x 4
 * Flaw x 4
 * +2 any Attribute
 * +2 second Attribute
 * +1 third Attribute
 * +12 any Attribute but Power
 * -8 any Attribute
 * 32p Creature
 * 12p Creature Booster
 * +1 Occult/Creature

Epic
48p + Multiples
 * Creature Flaw x 1
 * Optional Creature Flaw x 4
 * Flaw x 6
 * +7 any Attribute
 * +3 second Attribute
 * +1 third Attribute
 * +18 any Attribute but Power
 * -8 any Attribute
 * 32p Creature
 * 16p Creature Booster
 * 8p Sorcery or Creature
 * +2 Occult/Creature
 * Big Bruiser, +1 Toughness or Blood Frenzy, +1 Strength

=Elf= Choose one Skill Type.

Basic
+2 Agility, +2 Toughness, +2 Charisma, +2 Wits, +2 Int, +2 Move -2 Empathy, -2 Luck, -2 Manipulation (-1) Night Vision, Elven Blood(Focus/Power:+d10 AV), any 4p Schtick +1 any Proficiency

Heroic
+2 Agility, +2 Toughness, +2 Charisma, +2 Wits, +2 Int, +2 Move, +2 Wound Treshold Optional: -3 Empathy, -2 Luck, -3 Manipulation Night Vision, Elven Blood(Focus/Power:+d10 AV), Optional:Lord, Superior+Heroic Attribute, Battle Experience(+1S), Combat Coolness(+2I), 4p Magic Item, any 20p Schtick

Epic
+2 Agility, +2 Toughness, +2 Charisma, +2 Wits, +2 Int, +2 Move, +2 Wound Treshold Optional: -3 Empathy, -2 Luck, -3 Manipulation +3 Defense Action/Martial Arts, +1 Ranged Weapons/Archery, Occult/Artifact, Occult/Prayer, or Tech/any Night Vision, Elven Blood(Focus/Power:+d10 AV), Optional:Lord/Prince, Superior+Heroic Attribute +d10 AV any Skill, Superiority+Supremacy (Battle Experience(+1S), Combat Coolness(+2I), Any 4p Combat Power, Artifact Schtick or Main Prayer of Divinity, 8p Magic Item, any 28p Schtick