Militia (Zoroaster)

Poorly equipped militia whose main virtue is that they are cheap bodies to put into the grinder.

Human warrior/1; CR 0; Medium humanoid; HD 1d8+5; hp 9; Init +1, Spd 30 ft.; AC 13, touch 11, flat-footed 12; Base atk +1; Grp +3; Atk +3 melee (1d6+2, club) or +2 ranged (1d6+2, club); Full atk +3 melee (1d6+2, club) or +3 ranged (1d6+2, club); SQ none; AL LN; SC Fort +4, Ref +1, Will -1; Str 14, Dex 12, Con 14, Int 8, Wis 8, Cha 8.

Skills and Feats: Climb +3, Spot +1; Toughness.

Possessions: Clubs (2), padded armor, light wooden shield, 18 sp.