Action!/Schtick/Sorcery/Artifact

= Artifact =

When you buy Artifact, you may choose one other Schtick that you can only use with Artifact. You may also use any Sorcery Schticks you know with Artifact.

Using Artifact takes about Power hours, that may be lowered by 1 hour per 5 EV on a Sorcery roll. You can also pay 1 Power to instantly create a minor artifact.

You may create minor one-use artifacts that can be used by anyone that replicate an effect of your Sorcery. It takes one Action to use the item in question, and uses your Sorcery, but the user's Power. The user must be holding the artifact in question.

You may also create minor artifacts that use the user's Sorcery and Power. These function a number of times equal to your Power.

You may have up to Power minor Artifacts active at one time.

You may use Artifact to produce high quality Artifacts that last for as long as you dedicate 1 Power to them. These function as minor Artifacts, except that they cannot be created instantly. You may also pay additional (2^(X-1)) Power to create Artifacts that have additional effects, or pay X power to add +2X EV to a Schtick Effect.

You may also buy permanent artifacts that only you can use with XP. If someone else pays XP and have your consent, they may buy your artifacts. Creating these artifacts requires downtime, possibly up to [Power cost of artifact] months, depending on the campaign.

Supercharge Artifact
Cost: 5 xp. You may spend Power when creating or using an Artifact to gain +d10 AV. You may exchange this for the ability to make high-quality artifacts.

Extra Artifact Schtick
You may use one more Sorcery Schtick with Artifact.

Extra Minor Artifacts
You may have 3 more minor artifacts active.

Artificing Power
You have 2 more Power points, only usable with Artificing.