Action!/Class/Advanced/Hunter

Basic

 * Modifier: +1 Toughness (10)
 * Modifier: +1 Perception (10)
 * Modifier: +1 Survival/any (20)
 * Modifier: +1 Action/Stunt (20)


 * Optional Modifier: +1 Agility (10)
 * Optional Modifier: +1 Move (10)
 * Optional Modifier: +1 Missile Weapons/Archery (20)
 * Optional Modifier: +1 Security/Sneak (20)

Heroic

 * Modifier: +1 Agility (10)
 * Modifier: +1 Move (10)
 * Modifier: +1 Survival/any (20)
 * Modifier: +1 Missile Weapons/Archery (20)


 * Optional Perk: Companion (20)
 * Optional Schtick: +1 Wound Threshold and +10 Shock Points (20)
 * Optional Modifier: +1 Toughness (10)
 * Optional Modifier: +1 Perception (10)
 * Optional Modifier: +1 Action/Stunt (20)
 * Optional Modifier: +1 Security/Sneak (20)
 * Optional Modifier: +1 Observation/Recon (20)

Epic

 * Schtick: Unique or Attribute (20)
 * Perk: Veteran+Elite, Assault, Defensive or Supremacy (20)
 * Optional Modifier: +1 Observation/Notice (20)


 * Optional Perk: House (40)
 * Optional Schtick: +1 Wound Threshold and +10 Shock Points (20)
 * Optional Perk: Veteran+Elite, Assault, Defensive or Supremacy (20)
 * Optional Perk: Veteran+Elite, Assault, Defensive or Supremacy (20)
 * Optional Schtick: any Attribute or Schtick (20)


 * Multiple Optional Modifier: +1 Action/Stunt, Missile Weapons/Archery, Action/Stunt, Observation/Notice, Observation/Recon, Security/Sneak (20)
 * Multiple Optional Modifier: +1 Perception, Toughness, Agilityor Move (20)
 * Multiple Optional Modifier: +1 Wound Threshold and +10 Shock Points (20)