Action!/Attribute/Resources

This regulates how much money you can bring to bear in a given time. Also, your standard of living and total available resources.

Fantasy! ratings
0 - Slave 1 - Indentured Farmer 2 - Poor Farmer 3 - Farmer, Wandering Priest 4 - Apprentice, Farmer, Soldier, Village Priest 5 - Journeyman, Soldier, Village Priest 6 - Journeyman, Mercenary, Priest 7 - Journeyman, Officer, Priest 8 - Journeyman, Merchant, Poor Noble, Magsitrate, Priest 9 - Journeyman, Merchant, Poor Noble, Priest 10 - Master, Merchant, Noble, Priest 11 - Master, Merchant, Noble, Priest 12 - Master, Merchant, Noble, Judge, Priest 13 - Master, Merchant, Noble, Judge, Official, High Priest

Cash per month modifiers
+3 Total income per year +2 Slow liquidation. One time sum. +1 Liquidation. One time sum. +1 Total Income per month +0 Executive Auction. One time sum. -1 Per week -1 What your Henchman has per month (1) -2 What your Lieutenants have per month (3) -3 What your Sergeants have per month (10) -4 What your minions have per month (30)