The Thirteenth Deathlord

The campaign begins with a prelude: the characters assault a Fair Folk Demesne that is said to be a flawed mirror of an old Manse. Players will be required to think of a reason their characters would assault this place. The bounty is a level 5 Demesne, each. People should be able to cooperate.

Other things to think about:


 * Solars are chosen for their righteousness, and their ability to become heroes and kings of the peoples of Creation.


 * Lunars are chosen for their ability to survive, and their righteousness.


 * The Abyssals are normally obsessed with death or its trappings. Anyone playing a Abyssal will be required to have a good reason, and a twist.


 * Dragonblooded are less powerful than the other Exalted, and will often have trouble surviving if trying to be a front-line character.

Solars, Abyssals. Lunars and Sidereals are preferred, but Dragonblooded are allowed. Fair Folk, Godblooded, mortals, and Dragon Kings will only be used as NPCs in this campaign.