Action!/Schtick/Immortal/Shapeshift

=Shapeshift=

Alter Self
You can buy this path once for every animal you can transform into. Choose an animal when you buy Trivial Aspect. Your abilities stem from this animal. Alter self Aspects are [here].

Trivial Aspect
Level 1 Type: Action Duration: 24 hours Activation Cost: 1 minute Deactivation Cost: 1 minute Cost: 1 shock point Choose one from the following list or create your own:
 * Rat, Goat: Iron Stomach: Can eat most organic/plant matter and gain nourishment from it.
 * Goat: Bony headplate. +[Shapeshift]/3 Damage Ram Attack.
 * Crocodile: Bite: +[Shapeshift]/3 Damage Bite Attack.
 * Cat: Sneak: +[Shapeshift]/3 EV Stealth.
 * Cat: Retractable Claws: +[Shapeshift]/3 EV Athletics (Climbing).
 * Small Cat: Land on feet.

Minor Aspect
Level 2 Type: Action Duration: 24 hours Activation Cost: 10 minutes, 1 Power point Deactivation Cost: 10 minutes Cost: 5 shock points Choose one from the following list:
 * Rat, Cat, Owl: Night Vision.
 * Eel: Slippery.
 * Snake: Poison.
 * Fish: Gills.

Major Aspect
Level 3 Type: Action Duration: 24 hours Activation Cost: 10 minutes, 1 Power point Deactivation Cost: 10 minutes Cost: 10 shock points
 * Goat (Enhanced Trivial) : Horns. +[Shapeshift+Power]/5 Damage, +[Shapeshift]/5 Armor.
 * Crocodile, Rhino, Armadillo: Armor.
 * Bat: Echo location.
 * Electric Eel: Discharge.
 * Snake: Poison.
 * Spider: Climb. Note: gravity still applies.
 * Cheetah: Rush.
 * Dog, Wolf, Mole, Pig: Smell.

Superior Aspect
Level 4 Type: Action Duration: 24 hours Activation Cost: 10 minutes, 1 Power point Deactivation Cost: 10 minutes Cost: 20 shock points
 * Snake: Poison.
 * Bird: Flight.
 * Gorilla: Strength.
 * Crocodile, Rhino, Armadillo: Armor.

Primal Aspect
Level 5 Type: Action Duration: Special Activation Cost: Special Cost: Special You may activate any number of Alter Self knacks at once. You only pay the highest Power point, Shock point and Time costs.

Minor Transformation
Level 1 Type: Action Duration: 24 hours Activation Cost: 1 minute Cost: 1 shock point You gain a cosmetic transformation into the animal of your choice. Small, incidental effects may apply. For instance, an animal with fur needs no clothes.

Partial Transformation
Level 2 Type: Action Duration: 24 hours Activation Cost: 10 minutes, 1 Power point Cost: 5 shock points You become a transitional form with attributes from your animal. You gain X [Oscar tycker Shapeshift/3] points of enhancements, used to buy abilities from Alter Self. You still keep most of your humanoid form.

1 slot
+8 Armor/Health/Damage +5 Attribute (not Pool) +2 AV Proficiency +1 AV Skill +5 EV Proficiency +5 Move +1 Wound Threshold +1 Pool

2 slot
+5 EV Skill

5 slot
Augment

Full Transformation
Level 3 Type: Action Duration: 24 hours Activation Cost: 1 hour, 1 Power point Cost: 20 shock point You become your chosen animal.

Hybrid Transformation
Level 4 Type: Action Duration: 24 hours Activation Cost: 1 hour, 1 Power point Cost: 20 shock points You become a transitional form with attributes from your animal. You gain 2X? [Oscar tycker 2 x Shapeshift / 3] points of enhancements, used to buy abilities from Alter Self. You can become any variation, mixing human and animal attributes. Examples include centauroid creatures, octopi and insect-legged beetles with a human head.

Fast Transformation
Level 5 Type: Enhancement Duration: - Activation Cost: 1 extra Power point Cost: Special You can now transform quickly, paying an extra Power point. For each shock point lower the time required by 2 minutes to minimum of 1 Sequence.

Befriend Animal
Level 1 Type: Action Duration: Instant Activation Cost: - Cost: 1 shock point An animal who sees you believes you to be a friend. The animal will continue to treat you as a friend as long as you treat is as such. The animal will act as a normal animal in any other aspect.

Order Animal
Level 2 Type: Action Duration: Instant Activation Cost: - Cost: 5 shock points You issue a simple, empathic order to an animal. It follows it to the best of its ability.

Call Animals
Level 3 Type: Action Duration: Instant Activation Cost: - Cost: 5 shock point You may call upon one species of animal. They heed the summons from within [Shapeshift+Power]x100 meters (you may choose a lesser distance). No more than [Shapeshift+Power]x10 animals will attend (and you may lower the maximum), moving at their normal travel speed. You have no control over them when they arrive.

Master of the Pack
Level 4 Type: Action Duration: [Shapeshift+Power]/3 hours Activation Cost: 1 Power point Cost: 10 shock points You become the leader of up to [Shapeshift+Power]x10 animals.

Controlling the Swarm
Level 5 Type: Action Duration: Continuous Activation Cost: 1 Power point Cost: 10 shock points Up to [Shapeshift+Power]x10 animals follow your every whim. You control their every action as an extension of yourself.

Supernatural Ability
As per Alter Self. Use supernatural abilities such as Fire Breath, Regrowth, Stoneskin and other classical abilities.

Trivial Supernatural Aspect
Level 1 Type: Action Duration: 24 hours Activation Cost: 1 minute Deactivation Cost: 1 minute Cost: 1 shock point Choose one from the following list or create your own:
 * Rat, Goat: Iron Stomach: Can eat most organic/plant matter and gain nourishment from it.
 * Goat: Bony headplate. +[Shapeshift]/3 Damage Ram Attack.
 * Crocodile: Bite: +[Shapeshift]/3 Damage Bite Attack.
 * Cat: Sneak: +[Shapeshift]/3 EV Stealth.
 * Cat: Retractable Claws: +[Shapeshift]/3 EV Athletics (Climbing).
 * Small Cat: Land on feet.

Minor Supernatural Aspect
Level 2 Type: Action Duration: 24 hours Activation Cost: 10 minutes, 1 Power point Deactivation Cost: 10 minutes Cost: 5 shock points Choose one from the following list:
 * Rat, Cat, Owl: Night Vision.
 * Eel: Slippery.
 * Snake: Poison.
 * Fish: Gills.

Major Supernatural Aspect
Level 3 Type: Action Duration: 24 hours Activation Cost: 10 minutes, 1 Power point Deactivation Cost: 10 minutes Cost: 10 shock points
 * Goat (Enhanced Trivial) : Horns. +[Shapeshift+Power]/5 Damage, +[Shapeshift]/5 Armor.
 * Crocodile, Rhino, Armadillo: Armor.
 * Bat: Echo location.
 * Electric Eel: Discharge.
 * Snake: Poison.
 * Spider: Climb. Note: gravity still applies.
 * Cheetah: Rush.
 * Dog, Wolf, Mole, Pig: Smell.

Superior Supernatural Aspect
Level 4 Type: Action Duration: 24 hours Activation Cost: 10 minutes, 1 Power point Deactivation Cost: 10 minutes Cost: 20 shock points
 * Snake: Poison.
 * Bird: Flight.
 * Gorilla: Strength.
 * Crocodile, Rhino, Armadillo: Armor.

Primal Supernatural Aspect
Level 5 Type: Action Duration: Special Activation Cost: Special Cost: Special You may activate any number of Alter Self knacks at once. You only pay the highest Power point, Shock point and Time costs.

Master of Animals
Köpa flera djur.

Extra Animal
Level 1 Type: Enhancement Duration: - Activation Cost: - Cost: - You can transform into an extra animal.

Master of Form
Level 2 Type: Enhancement Duration: - Activation Cost: - Cost: - You can transform into an extra animal. You can transform into variants of your chosen animal. You can change color, shape and when you change mass, you can change it about 50%.

Master of Size
Level 3 Type: Enhancement Duration: - Activation Cost: - Cost: - You can transform into an extra animal. You can now transform into animals weighing between 1/100 and 10 times.

Master of Families
Level 4 Type: Enhancement Duration: - Activation Cost: - Cost: - You can transform into an extra animal. You may now transform into any animal in your chosen animal's family.

Master of the Chimera
Level 5 Type: Enhancement Duration: - Activation Cost: - Cost: - You gain 50% more points on Alter Self knacks, Partial and Hybrid Forms. These points must be gained from other animals, and must already have been bought with other Alter Self-knacks.