Characters (Zoroaster)

Cross-class skills cost 1 point per rank. There are no half ranks.

All Imperial characters gain :
 * Normal human language, skill and feat bonuses.
 * Void Use feat as a bonus feat at 1st level, because of their heritage to the Emperor, and either an Ancestor or a Regional feat. An Ancestor feat raises your Deva by 2.
 * Four favoured Classes: Imperial Monk, Enlightened Monk, Enlightened Mystic and Imperial Noble.

Horde characters gain:
 * +2 Con, +2 Str at the time of creation. May buy a regional feat at 1st level.
 * Void Use and an Ancestor feat, that increases your Adeva by 2, as bonus feats at 1st level.
 * Favored classes: Barbarian, Shaman.

Age
Choose an age between 16 and 59.

An age past 34 incurs -1 Str, Dex, Con, and +1 Int, Wis, Cha.

When the character passes 52 years of age, age incurs an additional -2 Str, Dex, Con and +1 Int, Wis, Cha.

When the character passes 69 years of age, age incurs an an additional -3 Str, Dex, Con and +1 Int, Wis, Cha.

Each year past 73, roll 2d20. If the result is less than Age-70, The character dies.

Experience
Characters gain a level every eight seasons. A character may not multi-class in a way that would incur an XP penalty.

If a character is forced to gain a feat a second time, he immediately gains a bonus feat of the same type as the one he had previously used.

Province
Every character that wants one gets a province. Every province is built with 10 points, that are divided between Manpower, Income, and Ancient Ruins. You may fill the Province with 18 points of Minions as well.

All provinces have a Income reserve equal to overflow Income of the Province with all Minions and Trade Routes operating at maximum efficiency, as if they had an Imperial Road 10, times 2.