Action!/Schtick/Proficiency/Tactics

Beat the Grass
Tier 1

Get to Cover
Tier 1 Tactics Point: Provide a Free Active Defense to all party members. All party members become Knockdown. Progression: Cover bonus (Progression 1), No Knockdown (4), Requires Active Defense (-1), No Tactics Point Required (5), Also allows a Shaken roll (5).

Tactics Tier 2
Tier 2

Tactics Tier 2
Tier 2

The Gate is Open
Tier 3 Lose a Tactics roll versus an opponent: Next Tactics roll is Inspired.

The Way is Clear
Tier 3 Win Tactics roll against opponent, Mind: Opponent is Confused by Outcome.

Sudden Strike
Tier 4 Successful Tactics: Gain Augment to your next Action vs that opponent.

Hold the Line
Tier 4 Tactics roll: Gain Diminish versus that opponents next Action.

Chain of Stratagems
Tier 5 Tactics pool point: All other members of team gain a Tactics Pool point.

Tactics Tier 5
Tier 5