Veteran (Zoroaster)

The veteran is a grizzled warrior, a survivor of a hundred dirty fights. He may be a bit disillusioned about the world and have a grim outlook on reality, but he is an excellent combatant and has learned all the tricks of the trade and all the little things that allow men to survive under impossible circumstances.

Veterans have seen past the exercise field and parade ground. They know that awareness and survival skills are what matter in war; combat tricks might be nice, but most soldiers die in camp or from ambush.

Fighters are the most common veterans, but rogues, rangers and barbarians are all common. The more glamorous classes find the veteran too cynical, though the veterans themselves just claim to be realists.

Requirements
To qualify as a veteran, the character must fulfill all the following criteria.

Base Attack Bonus: +6

Feats: Alertness, Endurance.

Class Skills
The Veterans class skills (and the key ability for each skill) are Appraise (Int), Balance (Dex), Battle (Wis), Bluff (Cha), Climb (Str), Craft (Int), Disable Device (Int), Forgery (Int), Gather Information (Cha), Handle Animal (Cha), Heal (Wis), Hide (Dex), Intimidate (Cha), Intuit Direction (Wis), Jump (Str), Knowledge (local) (Int), Listen (Wis), Profession (Wis), Ride (Dex), Search (Int), Sense Motive (Wis), Spot (Wis), Swim (Str), Wilderness Lore (Wis). See Chapter 4: Skills in Core Rulebook I for skill descriptions.

Skill Points at Each Level: 6 + Int modifier.

Class Features
All of the following are class features of the veteran class.

Hit Die: d10

Weapon and Armor Proficiency: Veterans are proficient with all simple martial weapons as well as light and medium armor, and with shields.

Uncanny Dodge: This is the same as the rogue ability from Core Rulebook I. If you have previous levels in some other class that has the uncanny dodge ability (such as rogue or barbarian), these levels stack.

This class is originally by Starfox