Action!/Class/Compilation

=Class Compilations= Contains character class bonuses per class level. =Creature=

Basic
12p
 * Creature Flaw x 1
 * Optional Creature Flaw x 2
 * Flaw x 2
 * +1 any Attribute
 * +1 second Attribute
 * +1 third Attribute
 * +16 any Attribute but Power
 * -8 any Attribute
 * 20p Creature

Heroic
30p
 * Creature Flaw x 1
 * Optional Creature Flaw x 4
 * Flaw x 4
 * +2 any Attribute
 * +2 second Attribute
 * +1 third Attribute
 * +12 any Attribute but Power
 * -8 any Attribute
 * 32p Creature
 * 12p Creature Booster
 * +1 Occult/Creature

Epic
48p + Multiples
 * Creature Flaw x 1
 * Optional Creature Flaw x 4
 * Flaw x 6
 * +7 any Attribute
 * +3 second Attribute
 * +1 third Attribute
 * +18 any Attribute but Power
 * -8 any Attribute
 * 32p Creature
 * 16p Creature Booster
 * 8p Sorcery or Creature
 * +2 Occult/Creature
 * Big Bruiser, +1 Toughness or Blood Frenzy, +1 Strength

=Elf= Choose one Skill Type.

Basic
+2 Agility, +2 Toughness, +2 Charisma, +2 Wits, +2 Int, +2 Move -2 Empathy, -2 Luck, -2 Manipulation (-1) Night Vision, Elven Blood(Focus/Power:+d10 AV), any 4p Schtick +1 any Proficiency

Heroic
+2 Agility, +2 Toughness, +2 Charisma, +2 Wits, +2 Int, +2 Move, +2 Wound Treshold Optional: -3 Empathy, -2 Luck, -3 Manipulation Night Vision, Elven Blood(Focus/Power:+d10 AV), Optional:Lord, Superior+Heroic Attribute, Battle Experience(+1S), Combat Coolness(+2I), 4p Magic Item, any 20p Schtick

Epic
+2 Agility, +2 Toughness, +2 Charisma, +2 Wits, +2 Int, +2 Move, +2 Wound Treshold Optional: -3 Empathy, -2 Luck, -3 Manipulation +3 Defense Action/Martial Arts, +1 Ranged Weapons/Archery, Occult/Artifact, Occult/Prayer, or Tech/any Night Vision, Elven Blood(Focus/Power:+d10 AV), Optional:Lord/Prince, Superior+Heroic Attribute +d10 AV any Skill, Superiority+Supremacy (Battle Experience(+1S), Combat Coolness(+2I), Any 4p Combat Power, Artifact Schtick or Main Prayer of Divinity, 8p Magic Item, any 28p Schtick

=Knight= Combat Power

Basic
Req: Str 7, Tou 7, Cha 6 +5 Health, +2 WT Weapons Training, Shield Training, Armor Training, Mounted Training, Command!, Charge! +2 Ride or Martial Arts

Heroic
Req: Str 8, Agi 9, Tou 8, Focus 8, Cha 6 +30 Health, +3 WT Weapons Training, Shield Training, Armor Training, Mounted Training, Defense Training, Knightly Style, Command!, Charge!, Any 4p Combat Power, Any 4p Schtick +4 Ride or Martial Arts, +1 Interaction/Leadership, +1 Deceit/Tactics (2)

=Undead=

Basic
+1 Creature Unliving, Supernatural Creature, Undead, Construct, Vulnerability to Holy, Abysmal Spines 2p, Armor 2p, Massive 4p, any 4p Creature Powers, Strength, Toughness or Power Schtick, any 2p Flaws +2 Power, +2 Toughness, +1 Strength

Heroic
+2 Creature, +1 Sorcery Unliving, Supernatural Creature, Undead, Construct, Vulnerability to Holy 2, Abysmal Spines 2p, Armor 2p, Massive 4p, any 12p Creature Powers, Strength, Toughness or Power Schtick, any 4p Flaws, any 4p Creature or Sorcery Schticks +4 Power, +6 Toughness, +4 Strength

Epic
+3 Creature, +1 Sorcery, +3 any Proficiency except Occult Unliving, Supernatural Creature, Undead, Construct, Vulnerability to Holy 2, Abysmal Spines 2p, Armor 2p, Massive 4p, any 12p Creature Powers, Strength, Toughness or Power Schtick, any 6p Flaws, any 4p Creature or Sorcery Schticks, any 4p Creature or Sorcery Booster Schticks, Big Bruiser and +3 Toughness or Blood Frenzy and +3 Strength +4 Power, +6 Toughness, +4 Strength, +5 any Attribute