Star Tribes!/Culture

=Star Tribes History=

Beast Rider Culture
The Beast Riders are a tribal, totem-worshipping, animal-loving and imperialistic people.


 * Clannish. All major questions solved by moots with consensus. In times of war a single individual is chosen to lead.
 * Family. The family is built around groups of 4-6 adults, with attached children and Youths.
 * Totem worship. All Named Families have a totem that they revere, trying to live according to the spirit of the animal totem. This was built into the culture of The People in the early days, as a crutch when force-growth was a delicate and destabilizing issue.
 * Geneered. The People were built as soldiers and continue their tradition by conquering new territories constantly. This also means that The People don't have any genetic defects, aberrations or hereditary diseases dormant in their DNA. They are simply perfect.
 * Animal lovers. Every individual cares for (at least) one animal from birth.
 * Tribal. All families care for a single starship, their Transport. It has space for the family's Striker Suits and their Mecha Suit. Some families also have Defenders attached, piloted by Youths.
 * Larger organisation. Tribal. All Named Families send a family to a Clan moot, where inter-Tribal issues are resolved.
 * Children. The children of a family are cared for jointly during the 10 year growth period. It is during this time that children receive cultural training and choose their future profession. At age 9 they receive hypno-schooling of their choice, effectively making them adult in all but the name. They then train up to ten years in a new Family as Youths, learning to deal with new people and situations, though still retaining a cultural attachment to their own Named Family.
 * Ritualistic. All great occasions in the life of one of The People are surrounded by rituals. Different Tribes and Clans have different traditions, but all are ritualistic.
 * Duels. These can be any kind of duels, and blood duels are very rare (although some Clans use them to settle feuds and rivalries).

Ritual of the First Namegiving
This ritual is performed on a Child to set its Name. She is not a fully qualified being until this ritual is performed.

Ritual of the Chosen Rebirth
This ritual allows one of the People to change her Family.

Ritual of the Chosen Way
This ritual allows a tribesperson, most often a Child, to take on a Way, becoming a Youth in that Way. It requires a test of the skills of the chosen Way.

Ritual of the Remembrance of the Dead
Performed when a member of the People dies, and each End of Year Celebration. Many different versions.

Ritual of Returning
Welcome a member back into Family or Tribe after a period of being away.

Ritual of Grievance
Duel.

Ritual of Absolution
Accept a Tribe member's actions and absolve them of the consequences. May be performed by the Family, the Tribe or the People.

Ritual of Contrition
Show remorse and accept consequences for a past decision.

Ritual of Defiance
Defy a Moot decision.

Ritual of Acceptance
Accept a Moot decision.