Action!/Schtick/Proficiency/Archaic

Archaic Weapons
Also Archery and Crossbow.

Quickload
Tier 1 Action: Load an archaic weapon. Advancement: You may Attack twice before reloading an archaic weapon (2), Action may be replaced by a Shot (2).

Double Shot
Tier 1 5 shock points, Double Shot Attack: You may make a twin Attack with -5 EV. Advancement: Remove shock point cost (4), Remove EV penalty (1), Attack becomes Triple Shot Attack (7 for 3 Attacks)

Sureshot
Tier 2 Aim Action: Ignore all penalties to Archaic Weapon Attack.

Banking Shot
Tier 2 You may shoot around corners and ignore 3 points of cover. Advancement: Ignore cover (Progression 2).

Marksman
Tier 3 2 Shock points: Free [|Aim] Action. You may only Aim once. Advancement: Gain +d10 EV with first Aim (5), Gain +d10 AV with first Aim (10), You may Aim 2 times (1, Progression 5), Gain Twin Shot on Aim, Gain Thunder Shot on second Aim, Gain Lightning Shot on third Aim.

Shoot the Moon
Tier 3 Attack: -5 AV. Weapon range is infinite. Advancement: Remove AV penalty (1/AV), Attack gains Damage (1p, -1 AV/2 Damage)

Trick Arrow
Tier 4 Action: You can construct special ammunition for your weapon: Choose 1 of the following: or any other arrow from this list: [Trick Arrows]
 * Whistler
 * Frogleg
 * Stun Arrow
 * Piercing
 * Fire Arrow

Thunder Shot
Tier 4 Thunder Shot: Supercharge an Attack and make it Knockdown and Knockback any target. Advancement: Progression.

Arcane Shot
Tier 5 Choose Focus, Power or Luck when this Schtick is bought. 1 Focus, Power or Luck, 5 Shock points: Your attack gains +d10 AV and penetrates any kind of Damage Protection except Toughness.

Lightning Shot
Tier 5 Lightning Shot Attack: Single target charged attack. Attack may only target 1 target. Attack has Double Damage, Double Outcome. Shot: gain 3 Damage. Spend any amount of Shots on this Attack. Advancement: ToDo.