Action!/Schtick/Proficiency/Heavy Weapons

Heavy Load
Tier 1 Your carrying capacity for heavy weapons is doubled. Advancement: +1 Carrying capacity multiplier (1, Progression 5)

Lock-On
Tier 1 You may spend an Action prior to a Heavy Weapons Attack to gain +5 AV on the Attack. Advancement: Also gain +11 EV (1, Progression 1/4), Increase the AV (Progression 5).

General Mayhem
Tier 2 Increase the radius of an Area-weapon by 1. This does increase the area of a non-Area Weapon to 1 hex. Advancement: Area radius increase (Progression 10).

Coordinated Fire
Tier 2 Any heavy weapon fired with this Schtick at the same time as another Heavy Weapon is fired with this Schtick, ignores 1 level of Soak of the target. Advancement: Ignore levels of Soak (Progression 10)

Piercing Shot
Tier 3 If you incapacitate a target, you may make a second Attack against an adjacent target. Advancement: Target may be up to 3/5/8/[any number of] hexes away (1/2/4/6).

Rapid Fire
Tier 5 Increase the ROF of a heavy weapon by 1. This increases the ROF of a non-ROF weapon to 1. Advancement: ROF (Progression 25).