Action!/Schtick/Immortal/Telepathy

Mind Probe, Mind Reading, Mindlink, etc. =Telepathy= Mind powers.

ESP tricks
Level 1 Type: Action Duration: Instant Activation Cost: - Cost: 1 shock point You can perform parlor tricks ("Think of a number", "Someone is thinking of...", and Zener card performances). You can read random, stray thoughts.

Detect Thoughts
Level 2 Type: Action Duration: Concentration Activation Cost: 1 Power point Cost: 1 shock point / minute You can detect the presence of minds within [Telepathy + Power] meters. This is not blocked by any non-magical materials. You can also read surface thoughts of entities, once detected, with a Telepathy/Power vs Willpower/Focus (or Telepathy/Focus or Power). You can focus on a single entity, the same way you single out a person in a crowd. Note that surface thoughts are often random, incoherent and illogical.

Message
Level 3 Type: Action Duration: Concentration Activation Cost: 1 Power point Cost: 1 shock point You formulate words in your mind and transmit them to someone you have personally perceived. You may simultaneously pay the cost for Detect Thoughts for a two-way communication. This Knack has a range of [ Telepathy + Power ] ^ 2 x 2 meters. Note that although you are trained in telepathic communication, your target is probable not (See detect thoughts).

Party Telepathy
Level 4 Type: Action Duration: [ Telepathy + Power ] x 10 minutes Activation Cost: 1 Power point Cost: 10 shock points You link up to [Telepathy+Power]/3 willing entities in a mental network. This allows for instant, mental communication between the network members. This communication takes the same time to formulate as if spoken, and requires volontary action to send. The link can be broken individually, at will. Communication between entitities who both have access to this Knack is sped up by a factor of 10 and can include audio-visual cues. Note that is difficult to formulate a coherent sentence solely in your mind. Speaking the words aloud is recommended for amateurs.

Mass Telepathy
Level 5 Type: Enhancement Duration: - Activation Cost: 1 Power point Cost: Special You can now use Message (with optional Detect Thought added) on all within range. You can single out individuals or groups within the range, but you cannot carry more than one conversation at a time.

Mind Control
Controlling the minds of the lesser.

Enervate
Level 1 Type: Action Duration: Special (at least 1 Sequence) Activation Cost: - Cost: 1 shock point You enervate a single entity, providing them a single irritating stimulus with a (Telepathy+Power) vs (Willpower (or Telepathy)+Focus (or Power)). This causes the target to act upon other irratating or worrying thoughts. Examples include "Did I turn off the oven?", "Where's the keys?". This often manifests as the target believing they have forgotten something, or something being irritating. This Knack lasts at least 1 Sequence, but has a very varying effect, depending on the target and the situation.

Plant Idea
Level 2 Type: Action Duration: Instant Activation Cost: 1 Power point Cost: 5 shock points You plant an idea into an entities' mind with a (Telepathy+Power) vs (Willpower (or Telepathy)+Focus (or Power)). The entity normally believes the idea is its' own, and feel an urge to act upon it. The time to implement the idea will vary. This Knack cannot cause the target to act against its principles.

Suggestion
Level 3 Type: Action Duration: One task or [Telepathy+Power] Sequences Activation Cost: 1 Power point Cost: 5 shock points With a short sentence and a (Telepathy+Power) vs (Willpower (or Telepathy)+Focus (or Power)), you can command an entity to perform a simple task. "Make me a sandwich!", "Sit down and stay there", "Run away". The target must be able to perform the task. This Knack cannot cause the target to act against its principles.

Control Person
Level 4 Type: Action Duration: [ Telepathy + Power ] hours Activation Cost: 1 Power point Cost: 5 shock points You gain control of a single target person. The target may resist with Willpower+Focus (or Telepathy+Power if they have it) vs Telepathy+Power, and you need to gain a success (Threshold EV) to succeed. Targets commanded to perform suicidal or abhorrent actions, break free of this Knack. Targets will remember being controlled.

Mass Suggestion
Level 5 Type: Enhancement Duration: One task or [Telepathy+Power] minutes Activation Cost: 1 extra Power point Cost: 10 Shock points For an extra Power point, you can Suggest all persons within physical earshot (no phones). This might last longer than normal.

Sense Mental Attack
Level 1 Type: Passive Duration: - Activation Cost: - Cost: - You detect any Attacks made with Mental Combat against you. You gain a bonus to Mental Combat Defense equal to [Telepathy]/3-1.

Mental Shield
Level 2 Type: Action Duration: Continuous Activation Cost: 1 Power point Cost: 1 shock point / Sequence You create a mental shield around your own mind. It allows you to ignore [Telepathy+Power]/3 shock points, and the first Wound inflicted by any Mental Combat Knack.

Mental Attack
Level 3 Type: Action Duration: Instant Activation Cost: 1 Power Cost: 1 shock point You may make an Attack with Damage [Power], and the target loses 1 Shot per Wound inflicted if an extra Power point is spent. Range is equal to [Energy] x 2 meters.

Mass Protect
Level 4 Type: Action Duration: Continuous Activation Cost: 2 Power points Cost: 1 shock point/ target and 1 minute You can use Mental Shield on any number of targets.

Mass Attack
Level 5 Type: Action Duration: Instant Activation Cost: 2 Power points Cost: 1 shock point / target You can use Mental Attack on any number of targets.

Read Intent
Level 1 Type: Action Duration: Instant Activation Cost: - Cost: 1 shock point You sense wether a perceived target that can perceive you is hostile, neutral, or friendly towards you, at the moment this Knack is used. It does not sense long-term intent or personality.

Detect Feelings
Level 2 Type: Action Duration: Concentration Activation Cost: 1 Power point Cost: 1 shock point / minute You can detect the presence of feeling creatures within [Telepathy + Power] meters. This is not blocked by any non-magical materials. You can also sense basic feelings of entities, once detected, with a Telepathy/Power vs Willpower/Focus (or Telepathy/Focus or Power). You can focus on a single entity, the same way you single out a person in a crowd.

Emotion Control
Level 3 Type: Action Duration: [Telepathy+Power] Sequences Activation Cost: 1 Power point Cost: 5 shock points With a (Telepathy+Power) vs (Willpower (or Telepathy)+Focus (or Power)), you can cause an entity to experience a strong emotional surge, like fear, love or apathy. You must use a Social Action to direct the feeling towards something specific.

Knowing the Heart
Level 4 Type: Action Duration: Instant Activation Cost: 1 Power point Cost: 10 shock points WIth a (Telepathy+Power) vs (Willpower (or Telepathy)+Focus (or Power)) you learn the target's core personality traits and main motivations. If used with a social interaction you learn the target's true feeling about a discussed subject. Furthermore, this Knack can be used for lie detection. All these effects use the same Talent roll.

Mass Emotion Control
Level 5 Type: Enhancement Duration: [Telepathy+Power] minutes Activation Cost: 1 extra Power point Cost: 10 Shock points For an extra Power point, you can Emotion Control all persons within physical earshot (no phones). This lasts longer than the normal Emotion Control.

Know Thyself
Level 1 Type: Action Duration: Instant Activation Cost: - Cost: 1 shock point You sense all mind- or emotion-affecting effects that are affecting you.

Locate
Level 2 Type: Action Duration: Instant Activation Cost: - Cost: 5 shock points You learn the geographic location of a target, and its basic status; normally dead, alive, comatose, in extreme distress, or sleeping. You must know the target personally and have formed a relation with the target. A target may resist with a (Telepathy+Power) vs (Willpower (or Telepathy)+Focus (or Power)). The target also automatically knows who is using this Knack.

Search
Level 3 Type: Action Duration: Instant Activation Cost: 1 Power point Cost: 5 shock points You define several parameters and find the nearest target that fits them. Parameters include "readheads", "people skilled in handicrafts", "angry", "within England" and a multitude of others. A target may resist with a (Telepathy+Power) vs (Willpower (or Telepathy)+Focus (or Power)), but does not automatically know who is using this Knack.

Master Scanner
Level 5 Type: Enhancement Duration: +1 Sequence / target Activation Cost: 1 Power point / target Cost: - This Knack enhances all Scanning Knacks. You gain the knowledge of all Attributes, Skills and Talents of anyone targeted by a Scanning Knack if you pay a Power point.

Cerebros
Level 4 Type: Action Duration: Full concentration Activation Cost: Square root of persons searched)/5 minutes,1 Power point Cost: 20 shock points You can find all targets of a Search.