Action!/Class/Advanced/Sorcerer

Sorcerer
Schtick list: Sorcery.

Flaws

 * Arrogant (I am so cool)
 * Hunted/Watched (Sorcerers are not well seen)
 * Good/Bad reputation (Sorcerers are not well seen, sometimes Sorcerers help people)
 * Heroic (What is my power for, if not to help?)
 * Dependent (Sometimes, Sorcerers pick up stragglers)
 * Enemy (Rivals, the Inquisition, just about anyone)
 * Distinctive Features (Some Sorcerers show their power on the outside)
 * Mental Affliction (Some Sorcerers are just plain crazy)

Basic

 * Sorcery: 4p Blast, Summoning or Defense (2)
 * Sorcery: 4p Blast, Summoning or Defense (2)
 * Sorcery: Any 4p Sorcery Schtick (2)
 * Flaw required at 2 and 4 Optional points (-1/-1)
 * Optional Modifier: +1 Occult/Sorcery (2)
 * Optional Modifier: +1 any Skill (not cumulative) (2)
 * Optional Modifier: Any 4p Boost schticks (2)

Heroic

 * Sorcery: Any 4p Boost schticks (2)
 * Modifier: +2 any Attribute (2)
 * Sorcery: 4p Blast, Summoning or Defense (2)


 * Flaw required at 4 and 8 Optional points (-1/-1)
 * Optional Perk: Henchman (2p) (2)
 * Optional Modifier: +1 Occult/Sorcery (2)
 * Optional Modifier: +1 any Skill (not cumulative) (2)
 * Optional Sorcery: Any 4p Sorcery Schtick (2)
 * Optional Sorcery: Any 4p Boost schticks (2)
 * Optional Creature: any 4p Creature Power (2)

Epic

 * Modifier: +1 Occult/Sorcery (2)
 * Modifier: +2 any Attribute (2)
 * Sorcery: +2 Intelligence (2)


 * Flaw required at 4 and 8 Optional points (-1/-1)
 * Optional Perk: Assault or Defensive (2)
 * Optional Perk: Henchman (+2p) (2)
 * Optional Perk: any at half cost (2)
 * Optional Creature: any 4p Creature Power (2)
 * Optional Creature: any 4p Creature Power (2)
 * Optional Creature: any 4p Creature Power (2)
 * Mulitple Flaw required at each 6 Optional points (-1)
 * Multiple Optional Sorcery or Creature: Any 4p Boost schticks (2)
 * Multiple Optional Occult: Any 4p Occult Schtick (2)
 * Multiple Optional Modifier: +1 to any Skill (not cumulative) or +1 Occult/any (2)