Heroic Movement (Zoroaster)


 * Extra Movement Every noble gets a bonus action each round - a move action. This cannot be used as a move-equivalent action, it is only a move. Some consequences:
 * You can move and do a full attack.
 * You can do a full attack and then move - but this costs an attack of opportunity.
 * You can make a move in order to line up for a charge.
 * You can move, make a standard attack, then move again - at the cost of an attack of opportunity.
 * You can move twice and then attack, or move, then charge for a total movement of speed x3.
 * The Imperial Defender now uses this bonus move.
 *  Trip and Disarm* still work, as standing up or picking up a weapon is a move-equivalent action and cannot be done as a bonus action.
 *  Spring Attack* applies during this extra move.


 * Wire Fu Jumping upwards is no more difficult than jumping forwards. The effective length of a jump is the sum of the height and length of the jump.