Holy City

The heroes leave their slayers at Goblin Hill and approach Berthold City on foot. The five spires of the great temple rising over their heads. Entering the city just before curfew, they are in a hurry to find an inn. During this confusion Hero Kim disappears, but Hero Rod says that this is not unusual, so there is little consternation among the others.

But Hero Kim has been abducted by agents of the Drow Elfs. Finally, Hero Kim can slip the bonds to escape and find the others. All the heroes investigate the house Hero Kim escaped from. This draws the attention of the Paladin Constabulary; a few sword-blows later, the door is gone and the place is thoroughly searched. A trapdoor to the sewers is the only clue. The paladins tell the heroes to go and rest, and vow to help and search the sewers and to search for Mother Ariel.

Shadows seem to prowl around the inn all night, as Sir Jiro keeps watch.

The next day, the heroes henter the cathedral complex to find Tertio Hubertus, Princess Ariel's old mentor, who she is sure can help them. But he is in trouble; is in his appartment, showing off the dead body of a young acolyte, and accusing Tertio Hubertus of murder.

Hero Kim finds an engraved plaque at Tertio Hubertus' favourite spot atop the highest spire of the temple, and Lord Angra Manyu finds the hidden clue on the plaque; following the clue, the heroes enter the temple basement.

Somehow, Old Angra Manyu possessed Lord Angra Manyu again, and Princess Ariel has a showdown with the necromancer lord, asking im to leave and not meddle in this affair any longer. Somewhat surprisingly, he backs down.

The heroes continue. The trail leads on out into the sewers and then into a new dungeon; this time a highly magical one with shiny, polished surfaces and filled with golems, some of which guard, others who simply perform strange duties. Hero Kim convinces one of them to let Princess Ariel watch through a scrying device, and she is able to see and some Drow Elfs holding Tertio Hubertus prisoner.

Hurrying on, the heroes open a secret door to let in some very surprised paladins from the moratorium of the temple; with their help Tertio Hubertus is found and freed. But the trail is still hot, and leads to another building in the slums, where another teleportation gate is found. Tertio Hubertus can tell that this one leads to the City States Of Arendia, and an agetn of Old Angra Manyu is found and admits to keeping the safe house for his lord.

The Paladin Constabulary takes the heroes' verdicts and Tertio Hubertus sendss them on their way.

Session List