Graceful Exit

Graceful Exit
An Adept can escape combat by making an enchanted, Graceful Exit. Action: Social+Charisma/Social+Empathy. Normal Multi-Action penalties. Each targeted opponent must understand what the Adept says or else Graceful Exit has no effect. The opponents bedazzled by the Graceful Exit can take no action against the Adept using the talent for a number of Sequences equal to the Adept's Circle. Graceful Exit protects only the Adept using it; his or her associates must fend for themselves. If the Adept returns to the combat after making a Graceful Exit, the targets affected by this talent become enraged. They try to attack the Adept, and are immune to all Interaction (any attempts to further influence them). Their anger adds +2 to all their AVs.