Action!/Schtick/Special Abilities Categories

Offensive: Focuses on boosting damage and attack rolls, making sure your attacks are successful and potent.

Defensive: Focuses on boosting defense rolls and withstanding damage, resisiting enemy attacks, and staying in the fight.

Crowd Control: Attacks focusing on dealing with mooks and hordes of lesser enemies.

Area Control: Focuses on moving enemeis or preventing their movement, and aiding the battle on a strategic level.

Support: Abilities that increase one’s own capabilities or improve the abilities of others. Buffing. Possibly includes Chi management.

Recovery: Mid battle healing, minimize effects of enemy attacks.

Interference: Debuffs. Abilities that hinder enemies and impede their ability to act effectively.

Denial: Focuses on negating the effects of enemy techniques and stles, possibly draining enemy chi or negating enemy buffs.

Utility: Tricks, magical spells, with a primary focus on non-combat applications, but with possible combat benefits.

Movement: Focuses on allowing the character to quickly move between areas and get to (or away from) the fight.)