Feats (Zoroaster)

OA Ancestral Feats and FRCS Regional feats are used except Iaijutsu master, Magical Artisan, Power Attack - Shadowlands, Power Attack - Iaijutsu, Resist Taint, Soul of Honor and Ethran

All SRD 3.5 feats are included except where noted.

No Item Creation feats are available.

Void Use
This feat now provides access to 2 points of Adeva, Asura or Deva.

Depths of the Void
This feat now provides access to 3 points of Adeva, Asura or Deva.

Arcane Preparation
This feat is stricken.

Chink in the Armor
You are an expert at slipping a weapon between armor plates or into seams.

Prerequisites: Combat Expertise.

Benefit: If you sneak attack an opponent, he may not count half his armor bonus (rounded down). Only bonuses from actual armor and shields (including natural armor) are halved, not those from enhancement bonuses to armor or magic items that provide an armor bonus.

Chosen by the Ancestors (Kiho)
Prerequisite: Wu Jen level 1+.

As per the Chosen by the Kami feat. Replace all instances of "shugenja" with "Wu Jen".

Circle Kick (General)
Sword & Fist, p. 5

You get one attack per opponent against all opponents within 5 feet.

Delay Spell
A delayed spell uses up a spell slot one slot higher than the spell's actual level.

Dirty Fighting
Sword & Fist p. 6

This feat may be used a number of times per day equal to 2+Constitution modifier, and does not require a full attack action. Use of it has to be declared in advance.

Divine Cleansing
The bonus is changed to your Charisma modifier.

Divine Might
The bonus type is sacred.

Divine Resistance
The bonus is changed to 5+Charisma modifier.

Divine Shield
The bonus type is changed to a sacred bonus.

Divine Vengeance
The bonus to damage is equal to 1d6+1d6 per 3 turning levels.

Dragon's Toughness
This feat is stricken.

Dwarf's Toughness
This feat is stricken.

Dual Strike (General)
Sword & Fist p. 6

If only you have this feat, your ally's flank bonus is +4. Yours is +2.

Empower Turning
The bonus is 1d6+1d6 per 3 turning levels.

Expert Tactician
As the feat in Song & Silence, p. XX.

Extra Music
You may use bardic music 3+1 per 3 levels of Bard extra times per day.

Extra Slot
This feat is stricken.

Extra Spell(s)
You learn a number of additional spells equal to your Charisma modifier.

Extra Stunning Attacks (General)
Sword & Fist, p. 6

You gain 3+1 per 3 levels of Monk extra stunning attacks per day.

Extra Wild Shape
You gain the use of your Wild Shape ability extra times per day equal to your Wisdom modifier, and an extra elemental Wildshape.

Feign Weakness (General)
This feat is stricken. This is now a standard Bluff maneuver.

Giant's Toughness
This feat is stricken.

Great Stamina
You gain +1/level to your hitpoint total.

Knock-down (General)
As the Sword & Fist feat, p. 7.

Magical Training
You may choose three 0-level spells.

Mind over Body
You gain +3 hitpoints every time you gain a metamagic feat.

Off-Hand Parry (General)
Sword & Fist, p. 7

Only one of the weapons must be a weapon of a size category smaller than you.

Power Attack
SRD 3.5

As per SRD 3.5, except the Special is removed.

Power Lunge
Sword & Fist, p.7

Power Lunge does +d12 on a successful attack roll, not double Strength modifier.

Reactive Counterspell
Prerequisites: Improved Counterspell.

You must give up an attack of opportunity, but the counterspell does not take the place of your regular action.

Remain Conscious
As the feat in OA.

Spellcasting Prodigy
May be taken at any level, not just 1st.

Spirited Charge
When charging with a one-handed weapon, you may wheel 180 degrees after performing your attack. You do not gain the extra damage multiple with a lance.

Strength of the Charger
You gain +1/level to your hitpoint total.

Toughness
This feat is modified. The HP gain is 1 hp/level.

Twin Spell
Uses a spell slot three levels higher than normal.

Improved Critical
Stacks with other crit-range enhancement.

Whirlwind Attack
Remove the "extra attacks"-restriction.

Born Duelist
Change "Mirumoto Niten Master" to "Imperial Champion".

Fearsome and Fearless
Change "Akodo Champion" to "Deva General".

Dextrous Dodge (General, Fighter)
Prerequisites: Dex 13.

Benefit: You count as having +2 Dexterity when calculating AC in no or light armor. This feat counts as Dodge for prerequisites. A fighter may select this feat as a bonus feat.

Dedicated (General)
You can cast extra spells.

Prerequisite: Spellcaster 1st+.

You gain bonus spells as if your relevant ability score was 2 points higher. You may take this feat multiple times.

Greater Counterspell (Metamagic)
You have learned to counterspell often.

Prerequisites: Reactive Counterspell, Combat Reflexes.

Benefit: As per Reactive Counterspell, but you may counterspell once per attack of opportunity you give up.

Greater Summoning (Metamagic)
Your summoned creatures are greatly improved.

Prerequisites: Spellcaster 4th+, Augment Summoning.

Benefit: Creatures you summon are greatly enhanced. They have the maximum HP for their Hit Dice.

Improved Monkey Grip (General)
Prerequisites: Base Attack bonus +6, Monkey Grip with the chosen weapon, Str 15+.

As Monkey Grip, except you suffer no penalties.

Improved Two-Weapon Defense (General, Fighter)
Prerequisites: Two-Weapon Fighting, Two-Weapon Defense, Dex 15+, Base Attack Bonus +4, proficiency with weapons.

You gain +2 AC when wielding two weapons and carrying no or light armor.

Improved Zen Archery (General)
Prerequisites: Base attack bonus +6, Wis 15+, Zen archery.

As Zen Archery, but at any range.

Metamagic Specialist (Metamagic)
Prerequisites: Cast spells as a bard or sorcerer.

Benefit: You may cast spells with Metamagic as a standard action, instead of casting it as a full-round action.

Power Critical
Prerequisites: Improved Critical with weapon, base attack bonus +12, proficiency with weapon, Power Attack.

Benefit: When you attack with your chosen weapon, raise the critical damage multiplier by 1.

Unusual background
You may ignore one requirement of one prestige class.

Master of Ceremonies (Title)
Prerequisites: Deva 5, Knowledge: Religion 5 ranks

The Master of Ceremonies may perform the following rites: Communion, Sharing, Burial

High Priest (Title)
Prerequisites: Master of Ceremonies, Deva 10, Knowledge: Religion 10 ranks

The High Priest may perform the following rites: Branding, Blessing, Ancestral Rites, Purification

Right Hand of Zoroaster (Title)
Prerequisites: High Priest, Deva 15, Asura 0, Knowledge: Religion 15 ranks

The Right Hand of Zoroaster may perform the following rites:

Deva Emperor, The Hand

Left Hand of Zoroaster (Title)
Prerequisites: Master of Ceremonies, Deva 15, Asura 0, Knowledge: Religion 15 ranks

The Left Hand of Zoroaster may perform the following rites: Burning, Finding, The Hand