Heavy Infantry (Zoroaster)

These are heavy troops with great staying power but poor mobility. Throwing spears compensate for some of their lack of mobility.

Human fighter/1; CR 1; Medium humanoid; HD 1d10+3; hp 9; Init +3, Spd 20 ft.; AC 21, touch 13, flat-footed 18; Base atk +1; Grp +5; Atk +7 melee (1d8+4/x2, masterwork mace) or +5 melee (1d6+4/x3, short spear) or +3 ranged (1d6+4/x3, short spear); Full atk +5 melee (1d8+4/x3, masterwork warhammer) or +1 ranged (1d8+4/x3, spear); SQ none; AL LN; SC Fort +5, Ref +2, Will -1; Str 18, Dex 14, Con 16, Int 8, Wis 8, Cha 8.

Skills and Feats: Climb -2, Spot +1; Armor Focus (heavy), Weapon Focus (mace).

Possessions: Masterwork heavy mace, warhammer, short spears (3), scale mail, heavy steel shield, waterskin, rations, trail (10 days), fine uniform; Cost 596 gp; Weight 81 lb.