CyberGang/Cyberware

Cybernetics
Every 2 points of Cybernetics lowers Humanity (=Spirit Max) by 1.
 * Raises Attributes (1:2, Maximum 50p)
 * Body (Muscle, Bone and Tendon enhancements, Amoeba-H)
 * Charisma (Pheromone enhancer, Cyberhair, makeup, eyes, RealSkin)
 * Intelligence (MRAM, Brain enhancements, D-Boosters)
 * Spirit (Drug dispensers)
 * Warfare (Targeters, Millimeter radar, Reflex boosters)


 * Provides Abilities (Skillchips, enhancers) (1:2)


 * Armor (Skinweave) (x2-x8)
 * Heavy Armor (Plates) (x8-x16)
 * Jump enhancements (Jumplegs) (10 points)
 * Sensor enhancements (Comms, Sensors, EW) (10 points)
 * Stunt (Gills, toxinbinders, Hydraulic Jack, Cleopatra, Mr Stud, Crushfist) (5 points)