Eclipse Singularity/Class/Samurai

Samurai (also Ronin)

 * Combat +3
 * Shooting +2
 * Command +1
 * Recon +1

Moves
Tough as nails Harm penalties count as 1 level less. Maximum is still Dead. Superior Training Spend 1 Cool to gain potency on Combat or Shooting. Fast Healer +1d healing. Fill in 1 healing clock segment. Relentless +1 Cool, gain an extra Level 1 Harm box. Specialist Spend 1 Cool to gain +2d when setting up ambushes and breaching. Scout Gain +1d on Recon to find and +1d Evasion to hide in a camouflaged position. Devastation Spend your special armor to inflict +1 effect level to any consequence, after rolling. Focused Spend 1 Cool to gain +1 effect level to a single target Combat roll. Savage While Harmed, spend 1 Cool to gain +2d instead of the normal Harm penalties on a Move. Mule Your load limits are higher. Light: 5. Normal: 7. Heavy: 8.

Special equipment

 * Fine Big gun (2) +3d, +1 effect level once
 * Fine Big weapon (2) +3d, +1 effect level once
 * Equipment suit (mounts 1 item at 0 cost) (0)
 * Light armor (0)
 * Grenade bandolier (1)