Chaos/Skills

Administration

 * Bureaucracy
 * Economics
 * Law
 * Management*

Agriculture

 * Animal Husbandry
 * Farming
 * Forestry
 * Crystal Harvesting

Command

 * Leadership*
 * Logistics
 * Strategy
 * Tactics

Fighting

 * Armed Combat
 * Unarmed Combat*
 * Energy Combat

Fine Arts

 * Acting*
 * Artisan
 * Dance*
 * Music
 * Painting
 * Photography
 * Sculpture

Human Sciences

 * Anthropology
 * Archeology
 * History
 * Politics
 * Theology

Life Sciences

 * Biochemistry
 * Botany
 * Genetics
 * Zoology

Medicine

 * First Aid
 * Forensic Medicine
 * General Medicine
 * Pharmacology
 * Psychology
 * Surgery
 * Veterinary Medicine

Military Weapons

 * Heavy Weapons
 * Gunnery
 * Ship Weapons

Observation

 * Perception*
 * Scrutiny*
 * Research

Physical Sciences

 * Astronomy
 * Chemistry
 * Geology
 * Meteorology
 * Physics

Physical Training

 * Archery
 * Athletics*
 * Endurance*
 * Freefall
 * Parachuting
 * Riding
 * Sports
 * Swimming*
 * Throwing*

Shooting

 * Handguns
 * Longarms
 * Energy Weapons
 * Projectile Casters
 * Net Weapons (Campaign Specific)

Social Interaction

 * Language[Type]
 * Negotiation*
 * Oration*
 * Persuasion*
 * Writing
 * Etiquette[Type]

Stealth

 * Hiding*
 * Shadowing*
 * Sneaking*

Subterfuge

 * Bribery*
 * Disguise
 * Fast-Talk*
 * Forgery
 * Lockpicking
 * Security Systems
 * Sleight of Hand

Survival

 * Basic Survival
 * Fishing
 * Foraging
 * Mountaineering
 * Navigation
 * Orienteering
 * Tracking

Technology

 * Carpentry
 * Computers
 * Damage Control
 * Demolitions
 * Electronics
 * Masonry
 * Mechanics
 * Remote Operation
 * Stone Masonry

Vehicles

 * Driving
 * Piloting
 * Sailing

Crystal

 * Crystal Harvesting
 * Crystal Manipulation
 * Crystal Sensing
 * Crystal Control

Telekinetics

 * Telekinetic Lift
 * Telekinetic Grip
 * Telekinetic Defense
 * Telekinetic Hold

Telepathy

 * Telepathic Probe
 * Telepathic Read
 * Telepathic Shield
 * Telepathic Hold