Action!/Interaction/Results

Confuse
140 points
 * 1. Freeze.
 * 2. Freeze, 1d Reason.
 * 3. Freeze, May not Perform Mental Action next Action, 2d Reason.
 * 4. Freeze, May not Perform Mental Action next Action, Stymie, 4d Reason.

Refresh
100 points
 * 1. Regain Down.
 * 2. Regain Down, 1d Shock.
 * 3. Regain Down, Out, 2d Shock.
 * 4. Regain Down, Out, End any Effect, 4d Shock.

Heal
140 points
 * 1. End any Effect.
 * 2. Regain d10 Wounds, End any Effect.
 * 3. Regain 2d10 Wounds, End any two Effects.
 * 4. Regain 4d10 Wounds, End any three Effects.

Rejuvenate
220 points
 * 1. Regain Down.
 * 2. Regain Down any 1d Pool points.
 * 3. Regain Down, Out, any 2d Pool points.
 * 4. Regain Down, Out, any Effect, any 4d Pool points.

Berserk
Frenzy, Hindered Defense, Double Attack. (40 points)

Stun
80
 * 1. Stun.
 * 2. Stun, 1d Shots.
 * 3. Daze, 2d Shots.
 * 4. Daze, Down, 4d Shots.

Damage
100
 * 1. Stun.
 * 2. Stun, 1d Wounds.
 * 3. Stun, Down, 2d Wounds.
 * 4. Stun, Down, Out, 4d Wounds.

Bleed
120
 * 1. Bleed.
 * 2. Bleed, 1d Wounds.
 * 3. Hemorraghe, 2d Wounds.
 * 4. Hemorraghe, Down, 4d Wounds.

Magic Drain
120 points, 240 if you gain the Power.
 * 1. Stymie.
 * 2. Stymie, 1d Power.
 * 3. Impair, 2d Power.
 * 4. Impair, Down, 4d Power.

Burn
140
 * 1. Singe
 * 2. Singe, 1 Wound
 * 3. Burn, 2 Wound
 * 4. Burn, Down, 4 Wound

Freeze
140
 * 1. Freeze
 * 2. Freeze, 1 Wound
 * 3. Freeze, Down, 2 Wounds
 * 4. Freeze, Down, Out, 4 Wounds

Electrocute
120
 * 1. Freeze
 * 2. Freeze, 1 Shock
 * 3. Freeze, 1 Wound, 2 Shock
 * 4. Freeze, 2 Wounds, 4 Shock

Blinded
80
 * 1. Unaware
 * 2. Unaware, lose 1 Shots
 * 3. Blind, lose 2 Shots
 * 4. Blind, Down, lose 4 Shots

Grapple
80 Stymie, Down, Out, Shock.

Hold
120 Freeze, Down, Out, Shock.

Embarrased
120 Blush, Embarrass, Staggered, Presence.

Fatigue
80 Stun, Daze, Stymie, Shock.