Action!/Class/Advanced/Citizen of Selkiss

Kingdom of Selkiss
Schtick types: Attribute, Skill. Knight Defenders against the Saldukar. Knights and Wizards.

Basic

 * Modifier: +1 Strength (1)
 * Modifier: +1 Toughness (1)
 * Modifier: +1 Intelligence (1)
 * Modifier: +1 Perception (1)
 * Modifier: +1 Charisma (1)
 * Modifier: 10 Shockpoints (1)


 * Optional Modifier: +1 Action/Martial Arts or Occult/Sorcery (2)
 * Optional Modifier: +1 Agility (1)
 * Optional Modifier: +1 Wits (1)
 * Optional Modifier: +1 Empathy (1)
 * Optional Modifier: +1 Manipulation (1)

Heroic

 * Modifier: +1 Action/Martial Arts or Occult/Sorcery (2)
 * Perk: Rank:Bogatyr (Knight) or Valchebnik (Wizard) (2)
 * Perk: Retinue (2)


 * Optional Modifier: +2 Power (2)
 * Optional Modifier: +2 Focus (2)
 * Optional Modifier: +2 Luck (2)
 * Optional Perk: Rank:Bogatyr (Knight) or Valchebnik (Wizard) (2)
 * Optional Schtick: Any Attribute Schtick (2)
 * Optional Schtick: Any Unique Schtick (2)

Epic

 * Modifier: +1 Action/Martial Arts or Missile Weapons/Wands (2)
 * Modifier: +1 Occult/Sorcery or +1 Occult/Rituals (2)
 * Perk: Court (2)


 * Optional Perk: Steed (2)
 * Optional Perk: Castle (2)
 * Optional Perk: Title: Bojar (2)
 * Optional Perk: Magic Item (2)
 * Optional Perk: Resources 4 (2)
 * Optional Perk: Minions (2)


 * Multiple Optional Schtick: Any Attribute Schtick, Unique Schtick or Skill Schtick (2)
 * Multiple Optional Modifier: +1 Martial Arts/any, Occult/Sorcery, Occult/Rituals, Missile Weapons/any (not cumulative). May buy others when one of each of these are bought. (2)
 * Multiple Optional Modifier: any 4 Booster Schticks (2)