Star Tribes!/Mechanics

All Mecha are transformation capable with the following possibilities:

Transformation
All Mecha are transformation capable with the following forms: Beast Form, Humanoid Form, Defender Form.

Beast Form Perks

 * Better Move
 * Better Close Combat Damage or Strength
 * Extra Structure
 * Unique movement modes
 * Better crew protection
 * Better Maneuver

Beast Form Flaws

 * No fine manipulation
 * Impaired Ground Move

Humanoid Form (Battler Form, Striker Form)

 * No perks
 * No flaws

Defender Form (Flyer Form, Avian Form)

 * Reduced Ground Move

Figher Form Perks

 * Better Flight Move
 * Increased Targeting
 * Long Range Anti-Air Weaponry

Fighter Form Flaws

 * No Hover, Stall Speed
 * Reduced Maneuver
 * Reduced Structure

Mecha Suits
Mecha Size. Add 14 points to Attributes. No Attribute may exceed 20 or Family Tech/Build. Add 10 Mecha Schticks.

Striker Suits
Striker Size. Add 19 points to Attributes. No Attribute may exceed 20 or Family Tech/Build. Add 10 Striker Schticks.

Defenders
Mecha Size. Flight Form only, no transformation. Add 14 points to Attributes. No Attribute may exceed 20 or Family Tech/Build. Add 10 Defender Schticks.

Transports
Destroyer Size. Flight Form only, no transformation. No Attribute may exceed 20 or Family Tech/Build. Add 10 Transport Schticks.