Action!/Proficiency/Bluff

The ability to con, bluff and generally lie.

Bluff can be used to...
 * Lie
 * Imply something with body language
 * Create an combat advantage by looking over someone's shoulder

Bluff cannot be used to...
 * Seduce someone (Social)
 * Create a combat advantage by throwing sand into someone's face (Trick)
 * Resist temptation (Willpower)

Standard Bluff stunts
Action: Bluff+Manipulation/Bluff+Empathy. Lie convincingly. Action: Bluff+Manipulation/Bluff+Empathy. Gain the following: Passive: Defend against Bluff. Active Defense: Defend against any Deceit attempt.
 * 5 EV: 1 Presence.
 * 10 EV: Advantage
 * 15 EV: Negotiated Win.
 * 20 EV: Player's Call.