Mystic Theurge School (D&D)

Mystic Theurge
Hit Die: d4. Requirements

To qualify to become a mystic theurge, a character must fulfill all the following criteria.

Skills: Knowledge (arcana) 6 ranks, Knowledge (religion) 6 ranks.

Spells: Able to cast 2nd-level divine spells and 2nd-level arcane spells.

Mystic Theurge Novice
Hit Die: d6. Requirements

To qualify to become a mystic theurge novice, a character must fulfill all the following criteria.

Must be 1st level. Must have an Int and Wis of 12.

Class Skills

The mystic theurge novices class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Decipher Script (Int), Knowledge (arcana/religion) (Int), Profession (Wis), Sense Motive (Wis), and Spellcraft (Int).

Skill Points at Each Level: 2 + Int modifier.

Table: The Mystic Theurge Novice

If the character gains any levels in this school class, he must continue his training in the school class, continue into the prestigeclass, or lose all benefits from the school class levels.

Special abilities: The novice counts as if he had 1 level in each of the chosen classes for the purpose of special abilities. Any abilities gained are improved by the school levels of the novice, as if the school levels were levels of the chosen class.

Dual Spellcaster: The Novice counts as if he has 1 level of each of the chosen classes for the purpose of spellcasting.