Shadowrun! Example Characters

=Humans=

Magician
(May buy any Sorcery schticks) 160p Attributes +10 Pow, +4 Luck, +1 Agi, +1 Wit 240p Skills   Sorcery 16/Conjuring 16,  Academics 12, 1x12, 5x10 skills 80p Schticks   4 Sorcery Schticks

Shaman
(May buy any Sorcery Schticks) 160p Attributes +10 Pow, +4 Luck, +1 Agi, +1 Wit 240p Skills   Sorcery 16/Conjuring 16,  Academics 12, 1x12, 5x10 skills 80p Schticks   4 Sorcery Schticks

Physical Adept
(May buy Super and Fu schticks for 20p each) 240p Attributes   +5 Str, +5 Agi, +5 Tou, +8 Foc, +1 Luck 160p Skills       Martial Arts 15, 1x13, 2x10 skills 80p Schticks       3 Fu Schticks, Superskill MA (+4 Outcome)

Magic Adept
(May buy 1 Powers skill, and any Super schticks for 20p each) 160 Attributes   +8 Power, +2 Int, +2 Per, +2 Wits, +2 Cha 240 Skills       Sorcery or Conjuring 16/Powers 0, Martial Arts 13, 2x12, 3x10 80 Schticks      1 Sorcery Schtick, +1 Contact (20),  +2  Super Wits (+2 Initiative) (20), Money 6 (20)

Street Samurai
240 Attributes   +5 Agi, +5 Per, + 5 Wits, +5 Luck 160 Skills       Martial Arts/Guns 14, Guns/MA 13, 80 Schticks      60p Cyber Schticks (Balance Wires +5 Active Defense, Predictor +3 Active Defense, Evade Upgrade Attacks at -3 vs you, Vigilant +2 Passive Defense, Nerve Jack)

=Metahumans=

Magician
(May buy any Sorcery schticks) 80p Attributes   +8 Pow 240p Skills      Sorcery 16/Conjuring 16,  Academics 12, 1x12, 5x10 skills 160p Schticks    4 Sorcery Schticks, Metahuman 80p

Shaman
(May buy any Sorcery Schticks) 80p Attributes   +8 Pow 240p Skills      Sorcery 16/Conjuring 16,  Academics 12, 1x12, 5x10 skills 160p Schticks    4 Sorcery Schticks, Metahuman 80p

Physical Adept
(May buy Super and Fu schticks for 20p each) 240p Attributes  +5 Str, +5 Agi, +5 Tou, +8 Foc, +1 Luck 80p Skills       Martial Arts 15, 1x13, 2x10 skills 160p Schticks    3 Fu Schticks, Superskill MA (+4 Outcome), Metahuman 80p

Magic Adept
(May buy 1 Powers skill, and any Super schticks for 20p each) 80p Attributes    +4 Power, +2 Int, +2 Per, +2 Wits, +2 Cha 160p Skills       Sorcery or Conjuring 15/Powers 0, 1x12, 3x10 240p Schticks     2 Sorcery Schticks, +1 Contact (20),  Super Skill Sorcery (+4 EV/+1 AV/+2 Passive AV, +d10), Super Power +6(+1 Power Point),  Super Wits (+2 Initiative) (20), Money 6 (20)

Street Samurai
240 Attributes   +5 Agi, +5 Per, + 5 Wits, +5 Luck 160 Skills       Martial Arts/Guns 14, Guns/MA 13, 80 Schticks      60p Cyber Schticks (Balance Wires +5 Active Defense, Predictor +3 Active Defense, Evade Upgrade Attacks at -3 vs you, Vigilant +2 Passive Defense, Nerve Jack)