Action!/Class/Advanced/Citizen of Kamdaar

City of Kamdaar
Schtick types: Skill. Trade city. Merchants and Thieves.

Flaws

 * Debt (Loan, startup cash)
 * Obligation (Patron, Family)
 * Dependent (Clients of your own, Family)
 * Hunted (House, Street Gang)
 * Rival (Anything you can do, I can do better)
 * Vice (Most often substance abuse, but others also exist)

Basic

 * Modifier: +1 Interaction/any or Deceit/any (2)
 * Modifier: +1 Profession/Bureaucrat or +1 Pursuit/Sail (2)
 * Modifier: +1 Security/any or +1 Charisma, +1 Manipulation (2)
 * Optional Flaw: Must choose one at 2p (-1)
 * Optional Flaw: Must choose one at 4p (-1)
 * Optional Modifier: +1 Charisma, +1 Manipulation (2)
 * Optional Modifier: +1 Action/Thrown, Archery/Crossbow or Occult/Power Words (2)
 * Optional Modifier: +1 to any Interaction, Deceit, Security, Pursuit or Observation (2)
 * Optional Modifier: +1 Action/any (2)

Heroic

 * Modifier: +1 Interaction/any or Deceit/any (2)
 * Modifier: +1 Profession/Bureaucrat or +1 Pursuit/Sail (2)
 * Modifier: +1 Security/any or +1 Charisma, +1 Manipulation (2)


 * Optional Flaw: Must choose one at 4p (-1)
 * Optional Flaw: Must choose one at 8p (-1)
 * Optional Modifier: +1 Charisma, +1 Manipulation (2)
 * Optional Modifier: +1 Luck, +1 Wits (2)
 * Optional Perk: Military Rank (Captain/Commander) or Ship (+20p) or Estate (+20p) or Title:Royal Explorer (2)
 * Optional Modifier: +1 Action/Thrown, Archery/Crossbow or Occult/Power Words (2)
 * Optional Modifier: +1 to any Interaction, Deceit, Security, Pursuit or Observation (2)
 * Optional Modifier: +1 Action/any (2)
 * Optional Modifier: Resources +4 (2)

Epic

 * Modifier: +1 Interaction/Any (2)
 * Modifier: +1 Deceit/Any (2)
 * Modifier: +1 Security/Any (2)


 * Optional Flaw: Must choose one at 4p (-1)
 * Optional Flaw: Must choose one at 8p (-1)
 * Optional Perk: Resources +4 (2)
 * Optional Perk: Moment of Glory or Devil's Luck (1)
 * Optional Perk: 2 x Specialist or any Schtick with those as prerequisites (1)
 * Optional Schtick: Any 4p Unique (2)
 * Optional Schtick: Any 2p Magic Item (1)
 * Optional Perk: Good/Bad Looks 5 (1)
 * Optional Perk: Title: Marquis (2)
 * Optional Perk: Ship (+4p) or Estate (+4p) (2)
 * Optional Perk: Military Rank:(Captain/Commander->Colonel/Commodore) (2)
 * Multiple Optional Flaw: Must choose one at each 6p (-1)
 * Multiple Optional Schtick: Any 4p Combat Power, Deceit, Interaction, Observation, Security, Pursuit, Agility, Charisma or Manipulation Schtick (2)
 * Multiple Optional Modifier: +1 to any Interaction, Deceit, Security, Pursuit, Action or Observation (2)
 * Multiple Optional Modifier: any of +1 Charisma, Manipulation, Luck, Wits, Agility (2)