Exalted/Rules/Ability

Ability Definitions

 * Ability uses

Martial Arts
Martial Arts is now an Attribute, starting at 0 for all characters. Martial Arts is replaced by Battle.

Battle
Martial Arts has been replaced. Earth Aspect DragonBlooded now have Brawl, Fire Aspected have replaced Socialize with Battle, and Water Aspects replaced Brawl with Socialize. Chosen of the Maiden of Battles now have Brawl replaced by Battle, and Chosen of the Maiden of Endings get Brawl instead of Martial Arts.

Specialties
You may buy any number of Specialties for all skills. No specific specialty may be raised above 3. Cost is 2 xp per dot. Time required is 2 weeks per dot, or days for Favored and Caste/Aspect. Specialties also lower Difficulties by their rating.

Linguistics and Performance
When buying Linguistics and Performance, one language or performing art must be specified per dot bought. Extra languages or performing arts cost 3 xp.

Crafts
When buying Craft, there are 10 different Crafts, of which you choose one, and an Area of Expertise. Other AoEs within the Craft cost 3 xp, but you may roll AoEs within the Craft as if unskilled. Rolling for a Craft you do not know is impossible.

The 10 Crafts

Brawl, Melee, Martial Arts
You may now abort to a cascading parry against hand-to-hand attacks. Brawl Solars : Grapple, Throw, Fight Many, Use of improvised tools and incidental things, Block Weapons, Good for tight environments. Use of environment-charms, Good Initiative, No-Penalty Parries, Knock-Out, Pushback, Knockdown