Action!/Schtick/Progression

=Progression= All Schticks power and value follow something called a Progression, if they provide a bonus. Some Schticks contain several bonuses, and have several Progressions linked to the different bonuses. Maximum Bonus from a Schtick is equal to SchtickMax, which follows the Max. The formula used for Progression X: Use Progression 1. Multiply cost by X. The formula used for Progression 1/X: Use Progression 1. Count X steps on the table. That is the bonus for 1 level. +1/X bonus after that. Advanced: Split them into as equal parts as possible with the lower numbers of the cost sequence lowest.