Incite Mob

Incite Mob
Discipline use (Adept Powers): Troubadour. The Incite Mob talent allows a character to motivate a group to act against a specific target. The character must spend at least 1 minute shouting and encouraging a large group of sentient beings to act. The character must state a target, a grievance, and propose an action for the mob to take. The action may be peaceful or violent, constructive or destructive. Action, Strain 1: Adept Powers+Focus/highest Willpower+ Diff below. The mob follows the inciter's course of action for a number of hours equal to the character's Circle. Once motivated, the mob becomes largely uncontrollable. An Adept can only control the mob by making a second, equally successful Incite Mob attempt.
 * Circle x 10, Diff 0
 * Circle x 25, Diff 5
 * Circle x 50, Diff 10
 * Circle x 100, Diff 15