Action!/Class/Advanced/Nezhit

Denizen of Nezhit
Schtick list: Sorcery, Artifact, Power Attribute, Occult Skill. Wizards, Sorcerers and Artificers.

Basic

 * Modifier: +2 Power (2)
 * Modifier: +1 Sorcery or Artifact(2)
 * Schtick: 4p Sorcery or Artifact (2)
 * Modifier: 2p Resources (1)
 * Schtick: Undead (1)
 * Flaw: Unliving (-1)


 * Optional Modifier: +1 any Interaction (2)
 * Optional Modifier: +1 Society (2)
 * Optional Schtick: 4p Sorcery, Artifact or Perk (2)

Ghoul

 * Vulnerability(Holy) (-1)
 * Hunger(Flesh) (-1)
 * Anger(Rage at Living) (-1)
 * Abysmal Spines(Claws and Bite)(1)
 * Armor(Rubber Skin) (1)

Revenant

 * Vulnerability(Holy)(-1)
 * Undead(Extra Tough 2) (1)

Lich

 * Vulnerability(Holy)(-1)
 * Vulnerability(Phylactery)(-1)
 * Dependency(Phylactery)(-2)

Heroic
[To Here]
 * Modifier: +2 Power (2)
 * Modifier: +1 Sorcery or Artifact(2)
 * Modifier: +1 any Interaction (2)
 * Optional Perk: Clan (2)
 * Optional Perk: Horse (20p) (2)
 * Optional Modifier: +1 Profession/Animal Handler (1)
 * Optional Modifier: +1 Survival/Great Plains (1)
 * Optional Modifier: +1 Missile Weapons/Archery (2)
 * Optional Modifier: +1 Interaction/Willpower (2)
 * Optional Modifier: +1 Observation/Recon (2)

Epic

 * Perk: Horse (20p) (2)
 * Perk: 4p Combat Power or Skill Schtick (2)
 * Modifier: +1 Pursuit/Ride (2)


 * Optional Perk: Clan->House (2)
 * Optional Perk: Rank: Khagan (2)
 * Optional Schtick: 4p Power Word (2)
 * Schtick: 4p Sorcery or Artifact (2)
 * Optional Schtick: 4p Ritual (2)
 * Optional Modifier: +1 Occult/Power Words (2)
 * Optional Modifier: +1 Occult/Rituals (2)


 * Multiple Optional Modifier: +1 Survival/Great Plains, Profession/Animal Handler(1)
 * Multiple Optional Modifier: +1 Missile Weapons/Archery, Interaction/any, Observation/any or Pursuit/Ride (2)
 * Multiple Optional Schtick: 4p Combat Power, Power Word, Ritual or Skill Schtick (2)
 * Multiple Optional Modifier: Horse, Contact or Supporting Character (20p) (2)