Dark Empires/Monster/Clawed Skeletons

=Clawed Skeletons 10= Attributes 5, Str 11(+8D), Tou 8, Pow 6, Move 8, Health 29 (3) Action 5, Martial Arts 10(+5EV), Dodge 10, Interaction 5, Willpower 10, Occult 5, Creature 10, Observation 5, Notice 10, Deceit 5, Guile 10
 * Creature Flaw: Unliving (-1)
 * Creature Flaw: Supernatural Creature (-1)
 * Creature: Undead (2)
 * Creature: Construct (2)
 * Modifier: +1 Power (1)
 * Modifier: +2 Toughness (2)
 * Modifier: +1 Strength (1)
 * Creature: Damage Immunity vs Ranged Attacks (2)
 * Perk: Talented: +5 EV Creature (2)
 * Creature: Abysmal Spines (Claws +8 Dmg) (2)

=Clawed Skeletons 13= Attributes 5, Str 14(+11D), Tou 11(+8A), Pow 6, Focus 5, Move 10, Health 40, WT 7 (3) Action 8, Martial Arts 13, Dodge 13, Stunt 13, Interaction 5, Willpower 10, Occult 8, Creature 14(+5EV), Observation 8, Notice 13, Deceit 8, Guile 13
 * Creature Flaw: Unliving (-1)
 * Creature Flaw: Supernatural Creature (-1)
 * Creature: Undead (2)
 * Creature: Construct (2)
 * Modifier: +2 Power (1)
 * Modifier: +2 Toughness (2)
 * Modifier: +1 Strength (1)
 * Creature: Damage Immunity vs Ranged Attacks (2)
 * Perk: Talented: +5 EV Creature (2)
 * Creature: Abysmal Spines (Claws +11 Dmg) (3)
 * Creature: Armor (Fear Aura +8 Armor) (1)
 * Creature Flaw: Blood Frenzy (-1)
 * Creature Flaw: Vulnerability to Holy (Wounds) (-2)
 * Creature: 4p Massive (+2 WT, +5 Health) (2)
 * Schtick: Tough as Nails (Ignore 1st point of wound impairment) (4)
 * Modifier: +1 Occult/Creature (2)