Action!/Schtick/Construction

Schtick Types
Schticks mostly fall into one of the following Categories:
 * Focus, Luck, Presence, Power, Shot, Wound: Spend a [Pool] point to receive the benefits of this Schtick. Duration is normally one sequence.
 * Passive: This Schtick is always in effect.
 * Action: This Schtick requires an Action.
 * Move: This Schtick may be activated as a part of a Move.
 * Counter: This Schtick is a Counterattack.
 * Passive Defense: This Schtick may be activated as a part of a Passive Defense.
 * Active Defense: This Schtick may be activated as a part of an Active Defense.
 * [Skill/Proficiency] Defense: This Schtick may be activated as part of any Defense against any Attack.
 * Stance: This Schtick is a Stance, and may not be combined with any other Stances.

AV Bonuses
Not used. All AV bonuses have a surcharge, that must be payed by points, equal to the half the cost of the AV bonus. AV+2 = 2 Shock points and 4 points cost. AV+2 = 4 Shock points and 2 points cost. AV+5 = Focus and 10 points cost. AV+d10 = 2 Focus and 5 points cost.