Exalted/Rules/Martial Arts/Styles

Martial Arts rules
These are rules for the Kung Fu attribute.

You gain your first style for free, additional Styles are bought as Specializations. Styles are bought with 0 points, with Acc costing 2 points, all other costing 1 point.

Dragon Style

 * No special advantages or disadvantages. A very common style.

Tiger Style

 * +1 Speed, Damage and Defense with fist.
 * -1 Accuracy and -1 Damage with kicks.

Mantis Style

 * +1 Speed, Accuracy and Defense with clinch.
 * -1 Damage and Speed with fist.
 * -1 Damage and Speed with kick.

Snake Style

 * +1 Speed and Accuracy with fist.
 * -1 Accuracy with kick.
 * -1 Damage with fist and kick.

Crane Style

 * -1 Speed and Accuracy with fist
 * +1 Defense with kick and fist
 * +1 Speed with kick
 * +1 Damage with kick

Turtle Style

 * -1 speed for punch, kick and clinch
 * +1 defense for punch, kick and clinch

Laughing Dragon Style
Fire - Monkey King inspirerad - +Presence= Str, +Performance = Sta, +Socialize = Dex

Pearl Dragon Style
Wood and Water - Healing and Health

Heavenly Dragon Style
Air - Thunder / Lightning and flight -

Tornado Dragon Style
Air - Tornado Punches / Jumping Kicks Style

Black Dragon Style
Water - Embodiment of a Sea Monster

Blue Dragon Style
Air - Esoteric Air

Red Dragon Style
Fire - Bronze association, Controlled heat

Green Dragon Style
Wood - The Wise Dragon, internal force-user

White Dragon Style
Earth - Anti-Undead Style

Magma Dragon Style
Earth and Fire - Volcanic Effects

Feral Dragon Style
Wood - Beastial Kung Fu