Amber/Pattern of Arden

The Secret Pattern of Arden
As per the normal Pattern, but works very well in Arden.

Features

 * Normal as per Amber/System. (10)
 * Can only travel to and from Arden with the Inner Pattern walk. (-5)
 * Ally of the Unicorn: Requires the Initiate to spend substantial (about half his total) time in Arden. (-5)

Gain 10 points of the following:
 * Home Shadow (Arden): Absolute direction in Arden. (1)
 * Home Shadow (Arden): Understands the animal sounds and can interpret what is happening in Arden. (1)
 * Home Shadow (Arden): Does not leave tracks. The forest hides the Initiate. (1-10)


 * Sight of the Unicorn: Arden rejuvenates and revives the Initiate (Endurance boost 5-50)
 * Touch of the Unicorn: Can heal any poison and injury in others. (Transfer Endurance 5)
 * Call of the Unicorn: Can call upon the Wyld Hunt (5-50 +5 if Outside Arden)
 * Horn of the Unicorn: Can Pattern Walk to restore own health. (5)
 * Grace of the Unicorn: Can call upon the Unicorn to observe proceedings. (5)
 * Hoof of the Unicorn: Can breed incredible mounts. (mount cost)
 * Lake of the Unicorn: Can receive special items from Arden. (equipment cost)