Action!/Class/Advanced/Inquisitor

Inquisitor
Schtick list: Combat Powers, Inquisitor Powers

Basic

 * Schtick: 2p Blast (Inquisitor) (1)
 * Schtick: Inquisitor: +5 EV vs Creatures (1)
 * Modifier: +1 Investigation (2)
 * Modifier: +1 Prayer (2)
 * Modifier: +2 Focus (2)
 * Flaw: Obligation (-2)
 * Title: Apprentice (0)


 * Optional Flaw: Must choose one at 2p (-1)
 * Optional Flaw: Must choose one at 4p (-1)
 * Optional Modifier: +2 Strength or Focus (2)
 * Optional Schtick: +1 Martial Arts or Prayer (2)
 * Optional Schtick: +2 Wound Threshold or +4 Initiative (2)

Heroic

 * Modifier: +2 Perception (2)
 * Modifier: +1 Prayer (2)
 * Schtick: any 4p Inquisitor Power (2)
 * Title: Inquisitor (0)


 * Optional Flaw: Must choose one at 4p (-1)
 * Optional Flaw: Must choose one at 8p (-1)
 * Optional Modifier: +2 Focus (2)
 * Optional Modifier: +2 Strength (2)
 * Optional Modifier: +2 Wound Threshold (2)
 * Optional Modifier: +4 Initiative (2)
 * Optional Schtick: Inquisitor: +2 AV vs Creatures (2)
 * Optional Schtick: Any 4p Combat Power (2)

Epic

 * Schtick: 4p Artifact (2)
 * Perk: Retinue (Clan, based on Martial Arts or Prayer) (2)
 * Schtick: 2p Prayer (1)
 * Schtick: 2p Prayer (1)
 * Title: Grand Inquisitor (0)


 * Optional Flaw: Must choose one at 4p (-1)
 * Optional Flaw: Must choose one at 8p (-1)
 * Optional Perk: Resources +4 (4)
 * Optional Schtick: 4p Artifact (2)
 * Optional Schtick: Inquisitor Power: Damage Immunity to Creature Powers (1)
 * Optional Schtick: Inquisitor: Turn first Wound from Creatures into Knockdown (1)
 * Optional Modifier: +2 Perception (2)
 * Optional Modifier: +1 Rituals (2)


 * Multiple Optional Flaw: Must choose one at each 6p (-1)
 * Multiple Optional Schtick: Any 4p Inquisitor Power or Combat Power (2)
 * Multiple Optional Modifier: +1 Martial Arts, Prayer or Investigation (2)
 * Multiple Optional Modifier: +2, Strength, Focus or Power (2)