Eclipse Singularity/Old2

Skills
0/5/10/10/15. Rolls are made with 1d10-1d10. 1 is normallly a success. Dramatic rolls are open. Routine always roll 0. Inspired add a d10. Double 0 is Critical, Double anything else is Special.
 * Combat
 * Investigation
 * Expertise
 * Presence
 * Power


 * Body
 * Combat: To fight and win in close combat. Wrestling, boxing and kung fu. Defend against gunfire, although Evasion could be better.
 * Evasion: To evade gunfire and people. Not being detected. Evading chase, although Travel or Athletics could be better.
 * Avatar: Becoming the Matrix. Navigate and travel the Wild Matrix. Use Powers in the Matrix. Use any connected machines and vehicles.
 * Shooting: To hit distant targets and use ranged tactics. Set up an assault. Make people move into positions, although Command could be better.
 * Recon: Finding things, seeing things. Estimate the number of people in a crowd. Notice the IED by the road. Sneak up on the enemy base, although Evasion could be better.
 * Athletics: Jumping over the fence. Climbing the impenetrable fortress of shadow. Long distance running. Winning a foot chase, although Evasion could be better.


 * Soul
 * Command: Intimidation and leadership.
 * Social: How, when, and where to talk. Knowing people.
 * Manipulation: Make people see your side, con and trick.
 * Powers: All the mysterious powers out there. Use wings to fly. Use your inherent powers. Sense people without seeing them. Use ancient technology, although Tech could be better.
 * Streetwise: The lay of the land, in the cities. Performing card tricks. Asking your contact for a favor, although Social could be better.
 * Performance: Acting like a cop. Singing for a crowd. Play an instrument. Make someone cry, although Manipulation might be better.


 * Mind
 * Tech: Building, repairing. Operate machinery. Operate vehicles, although Travel could be better.
 * Research: Know and find out. What is the capital of Zimbabwe? Searching records for interesting information. Finding the relevant institution, althpugh Bureaucracy could be better.
 * Travel: Drive anything, surviving without vehicles. Perform minor repairs, although Tech could be better.
 * Security: B&E, Perimeter Defense, Heist Theory. Set up an ambush, although Shooting could be better.
 * Bureaucracy: Navigating human institutions. Procure stuff. Finding the right position in an organisation.
 * Medicine: Healing people. Poisoning People. Finding out how someone died. Hurting people, although Combat could be better.