Action!/Class/Advanced/Undead

Undead
Schtick types: Creature Powers Schticks, Sorcery Schtick, Toughness, Strength and Power Attribute Schticks.

Typical Flaws

 * Social Stigma (The Beast is coming! Run!)
 * Distinctive Features (Greying skin, flesh sloughing off, holes through the ribcage, glowing violet eyes)
 * Creature Flaw (What do you fear? What can damage you? How do you work?)
 * Obligation (Who sired, created or gave birth to you?)
 * Hunted/Wanted (Who wants to reclaim you?)

Basic

 * Creature Flaw: Unliving (-1)
 * Creature Flaw: Supernatural Creature (-1)
 * Creature: Undead (2)
 * Creature: Construct (2)
 * Modifier: +1 Power (1)
 * Modifier: +2 Toughness (2)
 * Modifier: +1 Strength (1)


 * 1 Flaw after 2 and 4 optional points invested
 * Optional Creature Flaw: Vulnerability to Holy (Shock points) (-1)
 * Optional Creature: 2p Abysmal Spines, 2p Armor (2)
 * Optional Creature: 4p Massive (2)
 * Optional Schtick: any 4p Creature, Strength, Toughness or Power (2)
 * Optional Modifier: +1 Power (1)
 * Optional Modifier: +1 Occult/Creature (2)

Heroic

 * Modifier: +1 Power (1)
 * Modifier: +2 Toughness (2)
 * Modifier: +1 Strength (1)
 * Modifier: +1 Occult/Creature (2)


 * 1 Flaw after 4 and 8 optional points invested
 * Optional Creature Flaw: Vulnerability to Holy (SP->Wounds) (-1)
 * Optional Schtick: any 4p Creature or Sorcery Schticks (2)
 * Optional Schtick: any 4p Creature, Strength, Toughness or Power (2)
 * Optional Schtick: any 4p Creature, Strength, Toughness or Power (2)
 * Optional Modifier: +1 Power (1)
 * Optional Modifier: +2 Toughness (2)
 * Optional Modifier: +2 Strength (2)
 * Optional Modifier: +1 Occult/Sorcery (1)

Epic

 * Modifier: +1 Power (1)
 * Modifier: +2 Toughness (2)
 * Modifier: +1 Strength (1)
 * Modifier: +1 Occult/Creature (2)


 * 1 Flaw after 4 and 8 optional points invested
 * Optional Unique: Big Bruiser and +3 Toughness or Blood Frenzy and +3 Strength (4)
 * Optional Schtick: any 4p Creature or Sorcery (2)
 * Optional Modifier: +1 any Proficiency except Occult (2)
 * Optional Modifier: +1 any Proficiency except Occult (2)
 * Optional Modifier: +1 any Proficiency except Occult (2)
 * Optional Modifier: +1 any Attribute (1)
 * Optional Modifier: +1 any Attribute (1)
 * Optional Modifier: +1 any Attribute (1)
 * Optional Modifier: +1 any Attribute (1)
 * Optional Modifier: +1 any Attribute (1)


 * Multiple Optional Schtick: 4p Booster Schticks (2)
 * Multiple Optional Modifier: +1 Occult/any (2)
 * Multiple Optional Schtick: any 4p Creature or Sorcery (2)