Action!/Schtick/Proficiency/Archaic

Archaic Weapons
Also Archery and Crossbow.

Quickload
Tier 1 Action: Load an archaic weapon.

Double Shot
Tier 1 5 shock points: You may make a twin Attack with -5 EV. Advancement: Remove shock point cost (4), Remove EV penalty (1), Make the Attack triple (7)

Sureshot
Tier 2 Aim Action: Ignore all penalties to Archaic Weapon Attack.

Banking Shot
Tier 2 You may shoot around corners and ignore 3 points of cover. Advancement: Ignore cover (Progression 2).

Marksman
Tier 3 2 Shock points: Free [|Aim] Action. You may only Aim once. Advancement: Gain +d10 EV with first Aim (5), Gain +d10 AV with first Aim (10), You may Aim 2 times (1, Progression 5), Gain a Free Attack with second Aim (6), Gain an additional Free Attack with third Aim (5).

Fake Mark
Tier 3 2 Mind, Dramatic Action: Redirect a Deceit Action that you are aware of. This does not count as a Defense. (14-10)

Trick Arrow
Tier 4 Action: You can construct special ammunition for your weapon: Choose 1 of the following: or any other arrow from this list: [Trick Arrows]
 * Whistler
 * Frogleg
 * Stun Arrow
 * Piercing
 * Fire Arrow

Fake Mark
Tier 4 2 Mind, Dramatic Action: Redirect a Deceit Action th at you are aware of. This does not count as a Defense. (14-10)

Arcane Shot
Tier 5 Choose Focus, Power or Luck when this Schtick is bought. 1 Focus, Power or Luck, 5 Shock points: Your attack gains +d10 AV and penetrates any kind of Damage Protection except Toughness.

Fake Mark
Tier 5 2 Mind, Dramatic Action: Redirect a Deceit Action that you are aware of. This does not count as a Defense. (14-10)